- Joined
- Apr 21, 2015
- Messages
- 518
A new rush arrives with the Winter for the Ages - Cold War Rush. During the rush, Cold War Age upgrades to both troops and buildings will be 45%. The Town Center upgrade from the Cold War into Space Age will also finish instantly!
This event lasts from 15:00 UTC 1/18 until 15:00 UTC 2/1.
This event lasts from 15:00 UTC 1/18 until 15:00 UTC 2/1.
- Valiant Infantry (Soldier): Level 12
- Veteran Rifleman (Archer) Level 11
- Elite Motorcycle Raider (Ranged Cavalry): Level 10
- MBT Mk2 (Cavalry): Level 10
- Heavy Supply Convoy (Supply Wagon): Level 7
- Elite Combat Engineer (Battering Ram): Level 8
- Heavy Artillery (Ranged Siege): Level 7
- Elite Field Mortar (Light Siege): Level 6
- Heavy Attack Helicopter (Attack Helicopter): Level 2
- Assault Vehicle (Assault Vehicle): Level 1
- Valiant, Heroic Machine Gun (Machine Gun): Level 7 & 8
- Heroic Commando, Infiltrator (Commando): Level 7 & 8
- Heavy Tank Mk6, Mk7 (Heavy Tank) Level 6 & 7
- RPG, Heavy RPG (Bazooka): Level 5 & 6
- Armored Car Mk5, Mk6 (Armored Car): Level 5 & 6
- APC Mk3, Mk4 (APC): Level 3 & 4
- Heavy, Elite Tactical Helicopter (Support Helicopter): Level 2 & 3
- MRL Mk1, Mk2 (MRL): Level 1 & 2
- Supersonic Fighter Mk1 - Mk6 (Fighter): Level 19 – 24
- Strategic Bomber Mk1 - Mk6 (Bomber): Level 19 - 24
- Reinforced Transport Mk1 – Mk6 (Transport): Level 13 - 18
- Assault Rally: Level 4
- Barrage: Level 8
- Betrayal: Level 5
- Decoys: Level 4
- Demolition: Level 6
- First Aid: Level 8
- Protect: Level 7
- Sabotage: Level 8
- Air Defense: Level 5 & 6
- Airstrip: Level 5
- Alliance Gate: Level 10
- Ambush Trap: Level 8
- Anti-Tank Gun (Ballista Tower): Level 8
- Armory (Blacksmith): Level 11
- Barbed Wire (Caltrops): Level 10
- Barracks: Level 10
- Bastion: Level 4
- Bunker: Level 5
- Caravan: Level 19 & 20
- Command Post: Level 9
- Claymore: Level 1 & 2
- Decoy Trap: Level 3
- Embassy: Level 7
- Factory: Level 8 & 9
- Farm: Level 19 & 20
- Fort (Castle): Level 7
- Garrison: Level 11
- Gate: Level 16 & 17
- Landmine (Spike Trap): Level 11 & 12
- Library: Level 12
- Machine Gun (Redoubt): Level 6
- Market: Level 14
- Mercenary Camp: Level 11
- Mill: Level 14
- Missile Silo: Level 4
- Museum: Level 6
- Mortar (Catapult): Level 9
- Oil Refinery: Level 6
- Oil Well: Level 7 & 8
- Parliament: Level 5
- Road: Level 10
- Rocket Arsenal: Level 1
- S.A.M. Battery: Level 6 & 7
- Shipyard: Level 10
- Signal Flare: Level 1 & 2
- Sniper Tower: Level 7 & 8
- Storehouse: Level 10
- Tank Depot: Level 12
- Tower: Level 12
- University: Level 7
- Vault: Level 7
- Wall: Level 16 & 17
- War Academy: Level 9