TinSoldier Thank you and your team for all the hard work in the updates! I am really liking Friendly Challenges and the new coalition in the embassy was my suggestion from Twitter. YAY!
I noticed the traps are still not showing upgraded versions in the Upgrade Window.
For future updates: I would like to see war replays come back. I would like there to be a way for us to donate food and gold (not oil) to promoted members of our alliance. And I stress "promoted" because we don't want players joining our alliance just to use us for resources and then leave/get kicked for not being active/missing war. I said no oil only because oil is still kind of hard to accumulate.
Oh yes, and there could be donator levels in which players get rewarded with crowns/free upgrade speed ups when they achieve a higher level of donations. This will give all players an incentive to donate resources.
Maybe a new storage building that could hold more donated resources with upgrades? Or perhaps the alliance gate can be made to hold donated resources instead of making a new building?
A good idea for a future event would be an oil well building that continuously flows a large amount of oil for a week (for gunpowder and lower levels instead of oil it will give gold if they choose to activate the building before enlightenment age).
In order to get the oil building, players would have to destroy a number of oil refineries (not wells) in mp or war. Gunpowder and lower-aged players would have to destroy a number of town centers. Of course, Enlightenment ages would be required to destroy a much lower number of oil refineries than higher ages. The different event stages that players win would grant gold to lower than Enlightenment Age and oil to Enlightenment and higher.