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Reduced Range on Attack Helicopter

Meister_Obiwan

New member
Joined
Jul 26, 2024
Messages
7
Dear Team of Dominations.

I enjoy playing Attack Helicopters instead of the overpowerd Mortar Tactic. But since you introduced the latest update, the Helicopters are now not good enough to compete with Mortars. I don’t know why, but they fly way closer to buildings than usual and therefore don’t use their range to destroy buildings. They also now get hit by Anti-Tank guns (which was not possible since the +1 Range in the Manufacture for Helis), even if the Anti Tank gun doesn’t have the extended Range. I don’t know why. I played many many hours with helicopters so I know what and how the should behave normally. If this gets not fixed, the last alternative to Mortas is gone. The Attack helis die way faster and are therefore not as strong as before the update… And it is not against the new drone, if that’s your suggestion. I am aware of that.

Plattform: All
Device: All
PVP Issue
Happens every time
 

DocHolliday

Member
Joined
Sep 1, 2023
Messages
72
Definitely something is going wrong with the range of attack helicopters.
They should have range of 6 ( with HAV rangefinder) but suddenly they have exactly the same range with bazookas!(3)

@Harlems369th please, this have to be fixed ASAP.
 

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King Crimson

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Apr 21, 2016
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1,400
Definitely something is going wrong with the range of attack helicopters.
They should have range of 6 ( with HAV rangefinder) but suddenly they have exactly the same range with bazookas!(3)

@Harlems369th please, this have to be fixed ASAP.
Thanks.
I guess some folks might think it's perfectly normal for a range 6 troop and a range 3 troop to be shooting side by side.
Strange that this effect happened after the introduction of the drone that reduces the range of troops ... just speculating ...
 
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DocHolliday

Member
Joined
Sep 1, 2023
Messages
72
Thanks.
I guess some folks might think it's perfectly normal for a range 6 troop and a range 3 troop to be shooting side by side.
Strange that this effect happened after the introduction of the drone that reduces the range of troops ... just speculating ...
Btw, this problem affects both my accounts, auto age and digital age . Always, in every battle , since last update.
 
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Maximus_ATL

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Joined
Jul 1, 2023
Messages
24
@Harlems369th
In your previous response, are you saying that range means different things for different units because of the part of the building they target? That makes no sense whatsoever from a game mechanics standpoint.

Beyond that, there definitely does seem to be a change in AH range.

Please help us with this! The game is almost completely LEGO these days. AHs were the only alternative that was even remotely interesting. Please don’t take that away…
 

King Crimson

Approved user
Joined
Apr 21, 2016
Messages
1,400
Here's a pic of my bazooka outdistancing my heli (without the manufactory range bonus) and it would be hilarious if it wasn't so pathetic. Anyone thinking helis are acting normally is blind or an idiot.
The idea that it's too hard to fix is mind boggling. It's not as if new code has to be written - isn't it already in the game if all other troops are shooting as they're supposed to?
1722896774544.png


@Harlems369th @TheWise - are we supposed to accept that this is the new game reality?
 
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Maximus_ATL

New member
Joined
Jul 1, 2023
Messages
24
Given the center vs edge of building defect, the temporary fix would be to increase the base AH range to give it its intended range. That would be a very simple change…
 

King Crimson

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Joined
Apr 21, 2016
Messages
1,400
Given the center vs edge of building defect, the temporary fix would be to increase the base AH range to give it its intended range. That would be a very simple change…
That would mean it will be a different range from the edge of a large building to that of a small building? I wouldn't complain tho'
 

Vapula

Active member
Joined
Oct 17, 2022
Messages
58
The 6 month old video is without the +1 range munition..
Yea maybe they have always attacked the center of the building but if thats the case then we have a bigger question to ask..
Does it mean LRE muntion has somehow bugged the last update? Because of thats the case its an even bigger issue than just AHs getting a secret Nerf..
Because pretty much everyone of us here agrees that suddenly AHs do not feel or play the same, and maybe thats because defense has gotten harder and we have nothing to cry about but the timing of AHs feeling a lot harder to play and the last update are too close to be just labelled as a 'coincidence' especially considering its not one or two players who are saying this..
 

King Crimson

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Apr 21, 2016
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I'd like to think I'd have noticed if my range 5 troop fires closer to a building than a range 3 troop.

Are you saying you're happy to accept the situation as is?
Does it make sense to you?

ps: I'm complaining about a game mechanic that makes no sense and the devs who are blasè about fixing it. If you're annoyed by my complaints and was hoping I'd stop, sorry to disappoint you.
 
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King Crimson

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Regardless of what the issue is, something is screwed up. Dissecting the video from @DocHolliday, here are still shots of a bazooka hit and a heli hit. Forgetting the range issue, both strikes are hitting the same point of the building - but according to Harlem, other troops should be hitting the closest part of the building.

Seems there's more than just a range issue for the heli. I wonder how many other troops are/may be affected?

1723082850082.png
 

King Crimson

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Apr 21, 2016
Messages
1,400
Guys, your pictures don't prove anything. No matter how many examples you post. Your pictures show the correct range (shadow from helicopter to center of building) and show the attack on center of building as it has been for (at least) 6 months (see video I linked).

Harlem was honest and revealed a bug that you had previously silently accepted for months. So far, none of you have shown that anything was different before the update.
Has it occurred to you that maybe, just maybe, not all of us had the bug affect us? I know, it sounds crazy - I have no idea why it would be so selective.
I do know there are people that have complained about not being able to log in at times and I never had the problem at the same time. People have complained about constantly having their museum loadout empty, I think I had that once. At the moment people have an issue with a red information dot on a councillor icon, I don't. People are complaining about the troop request bug - I honestly can't remember the last time this affected me - and even when it did it was like once a month, if that. I don't recall ever having the speedup request bug that affects other people's museums.
Maybe, just maybe, the heli bug never affected everyone ... ??
 
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Harlems369th

BHG Community Manager
Staff member
Joined
May 6, 2022
Messages
1,035
@Harlems369th
Any chance of the heli simply getting an increased base range of +2? A simple fix for a complex problem, imo.
Dev team is mulling over what they could do, they are concerned about how that would affect the overall balance of the unit. But again, it isn't high priority as this is how they've been for quite some time, and it is possible that this will not be changed at all.
 

King Crimson

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Apr 21, 2016
Messages
1,400
Dev team is mulling over what they could do, they are concerned about how that would affect the overall balance of the unit. But again, it isn't high priority as this is how they've been for quite some time, and it is possible that this will not be changed at all.
"how they've been" is acceptable to developers these days? A range 6 unit shooting at range 3 is also acceptable? If it wasn't so sad it would be funny.
Call me crazy but my uneducated guess is it will balance the unit correctly.
 

oddin

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May 17, 2018
Messages
1,786
Dev team is mulling over what they could do, they are concerned about how that would affect the overall balance of the unit. But again, it isn't high priority as this is how they've been for quite some time, and it is possible that this will not be changed at all.
i dont undestand... Do the helis have reduced range now compared to 2 months ago? Yes or No? (i dont play with AH so I do not know)

If no, then do nothing.
If yes, fix the bug

Simple
 
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