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Option to sort troop tray on mobile devices

King Crimson

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Apr 21, 2016
Messages
1,299
Hi @Harlems369th - a QoL question that has been asked many times by many people is can we have the option to sort the troop tray to our liking? (on a mobile device)
So, can we have the option to sort the troop tray to our liking? Is this something the devs will ever implement or even think about implementing?
Just curious to get an idea of where, on the 'list', this idea is up to. Thanks in advance.
 

Sega

Active member
Joined
Dec 5, 2023
Messages
278
I support! And I confirm with my example. It’s very difficult to move back and forth at a list, especially when you need planes together with tactics - and, as luck would have it, they are at different ends of the list. If I could at least establish your own order, that would be very cool!

This is not a falsification, this is really my everyday recruitment of troops. Believe me, not everyone attacks with a limited set, although this is considered in some cases a more winning “win for the sake of winning” tactic. But I consider the selection of troops of the same type primitive (I don’t want to offend anyone), so I use many different types of troops - the battle is more colorful and interesting.


1-1.jpg1-2.jpg
 
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Sega

Active member
Joined
Dec 5, 2023
Messages
278
Hi @Harlems369th - a QoL question that has been asked many times by many people is can we have the option to sort the troop tray to our liking? (on a mobile device)
So, can we have the option to sort the troop tray to our liking? Is this something the devs will ever implement or even think about implementing?
Just curious to get an idea of where, on the 'list', this idea is up to. Thanks in advance.
"an idea of where, on the 'list'"
Apparently, sometime talked about this for a long time, but in the end they completely forgot about it. :unsure::LOL:
 

ZenDen

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Joined
Mar 6, 2024
Messages
105
This will indeed be a very useful improvement in the usability of the game interface. For such an improvement in the game - of course only “agree”, and then “thank you very much”! (y)
 

Sega

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Joined
Dec 5, 2023
Messages
278
I'm afraid to seem arrogant and impolite, but maybe for the lord developers we should even make a TODO-list of long known and most anticipated improvements and changes in the game?

Although they seem to be aware of everything, but maybe they believe that over time he desires of the players disappear and everything is forgotten - and then again everyone likes everything without any changes? And we are here just like that, with nothing to do, just chatting with each other.

Nobody is talking about imminent implementation, not at all! But when people ask about the same thing month after month, year after year - and nothing happens, nothing changes - this is very not normal. Or then answer honestly - we won’t do it - so at least it will be calmer for everyone.

P.S. I remember the answer very well. But it’s somehow strange that the long-standing wishes of the players do not come into "focus our work".

P.P.S. This may seem strange, but I have a desire to visit this forum as little as possible. I'm not a brawler, I don't intentionally make up complaints. I really like this game - great idea and very good implementation! I just want her to become even better. It’s sad that completely useful and adequate ideas are not implemented.
 
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Harlems369th

BHG Community Manager
Staff member
Joined
May 6, 2022
Messages
911
Hi @Harlems369th - a QoL question that has been asked many times by many people is can we have the option to sort the troop tray to our liking? (on a mobile device)
So, can we have the option to sort the troop tray to our liking? Is this something the devs will ever implement or even think about implementing?
Just curious to get an idea of where, on the 'list', this idea is up to. Thanks in advance.
You're right, it is a recurring ask, but unfortunately, I don't have a timeframe on when/where these are in the pipeline if they are at all. As pointed out in a previous post I made, not all of the feedback we get receives immediate attention. However, it is noted and documented extensively, and the information is updated daily as it arrives.

Please keep in mind, that this is a long-standing game, and as such has grown over the years with very deep-rooted systems that aren't always particularly easy to manipulate in any given situation.
 

Sega

Active member
Joined
Dec 5, 2023
Messages
278
Judging by the announcement of the planned innovations that are planned for the game's 9th anniversary, we shouldn't expect anything at all... for a long, long time... or never at all. With such a speed of development, it will be faster to travel from Europe to China on a turtle than to wait for at least some issues to be resolved. 🤷‍♂️ It also seems like development has switched to Dominations on PC. Chasing 2 hares at the same time.

P.S. In general, everyone exhaled, tried to calm down... and went homes.
 
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Sega

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Dec 5, 2023
Messages
278
You're right, it is a recurring ask, but unfortunately, I don't have a timeframe on when/where these are in the pipeline if they are at all. As pointed out in a previous post I made, not all of the feedback we get receives immediate attention. However, it is noted and documented extensively, and the information is updated daily as it arrives.

Please keep in mind, that this is a long-standing game, and as such has grown over the years with very deep-rooted systems that aren't always particularly easy to manipulate in any given situation.
"Please keep in mind, that this is a long-standing game, and as such has grown over the years with very deep-rooted systems that aren't always particularly easy to manipulate in any given situation."

I am a professional programmer with many years of experience. I speak several programming languages and have developed systems of varying complexity. Believe me, I can estimate the complexity of the system and the approximate time required to develop, make changes and add new features to the system. Most of all, it looks like your programmers are simply “fooling your head.”. It's very sad that you have to do the same with the players. I have already written some recommendations for your development team.

The game contains very good and strong mathematical and possibly economic models. But from a programming point of view, this is not particularly difficult, and certainly does not take up the amount of time that you are talking about. A clear example that your programmers are incompetent is that they still cannot solve the problem of accurately replaying battles based on a very strictly defined set of input data. I have already heard this tale about supposedly artificial neural networks. This is all complete nonsense! Any artificial neural network is a mathematical model. If it does not change its internal state, and this is the case, because its work is on the side of the player, then it is a static mathematical model with a deterministic state, i.e. with the same input data, we will receive only a strictly defined set of output data, i.e. the system is completely deterministic - the result will always be the same, which cannot be said about reproducing battles in your game. There is also no need for fairy tales about how these artificial neural networks supposedly learn themselves during battles. It is quite possible that they are trained, but not during a battle between players.

And those problems and requests that players talk about on the forum, their implementation has nothing to do with artificial neural networks at all, and often their implementation does not require any complex programming work at all and does not take much time. The fact that a system has been developed over the years does not indicate its complexity. Another thing is that your programmers cannot figure it out themselves, which once again confirms their incompetence - this is more like the truth.

The thing is that all the basic functionality of the game has already been worked out, everything works correctly and without errors. As a rule, we are talking about some kind of cosmetic improvements to the game interface. But it doesn't take much time. There is also an example on this topic. You have problems with the encoding of the alliance name in the list of battles. Believe me, fixing this is a couple of trifles, but someone out there is telling you about the incredible complexity. Complete nonsense!

P.S. There are no questions or complaints to you personally at all, but to your development team.

P.P.S. If only you knew how lousy this all looks from a professional point of view. Imagine if you ordered a salad in a cafe, and they started telling you how difficult and time-consuming it is to prepare, because you first need to grow the vegetables for this salad.
 
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Seek

Well-known member
Joined
Aug 23, 2022
Messages
647
Sega code them a replay system that works lol been waiting 8 years + for that one
 

Sega

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Dec 5, 2023
Messages
278
@Harlems369th hire this man - couldn't hurt! 🤷‍♂️ 😄
Thank you for your kind rating and compliment! But no, I’ll probably refuse - I don’t want to be “torn to shreds” by the development team because I’m trying to violate their comfort “I’m not doing anything, but no one knows about it” and convey to the game owners the true picture of the players’ vision of the state of affairs.

@Harlems369th , @TheWise , Please try to convey this information in some way to the owners of the game - the main beneficiaries - they should see the picture "from the outside" - let them protect their investments! Everyone will benefit from this in the end. The "rainbow picture of the world" from the lips of the development team is absolutely not what they really need to know.

I am hope for your help.

P.S. I don't know who you really are, maybe you are part of the development team. But I still hope for your decency and commitment to the idea of a good game. Interested people should be in the know. Thank you!
 

Sega

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Dec 5, 2023
Messages
278
And, by the way, it’s very clear here that people have many wishes to the game, and, as I understand it, long-awaited ones. There are many QoL wishes that are not difficult to implement from a programming point of view and that will not take much time, but the players will be happy.
 
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Sega

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Joined
Dec 5, 2023
Messages
278
I sure hope that's not your actual Troop composition 😬😂
I'll repeat it again. I don't do falsifications. This is really the real composition of my army. Is there something you don't like about it? I like it when my battles look truly colorful and varied. But, as you know, every man to his own taste...

Moreover, I prefer to use mainly only regular troops - without TT, without mercenaries, without Generals. And (you really won't believe this) I win battles! Beautiful and colorful wins. 💪😁 I’m not interested in “victory just for the sake of winning,” I’m interested in the process of battle, the game itself!

I perfectly understand your irony, and I’m not offended by it at all. On top of everything else, I also have a sense of humor. I understand perfectly well what you mean - I observe successful attacks on my city by army contains of many units of the same type of troops - yes, it is really effective, but from my point of view, it is also primitive (I don’t want to offend anyone). My troops are flexible and can serve different purposes. For example, I can easily rob resources, with minimal losses for myself. Yes, in this battle I will lose medals, but in the next battle I will make up for lost time with interest. In the arithmetic average mean, I always win. Let's just say that after a few of my attacks I'll end with the same number of medals, but with more resources. So who ultimately won and who lost?

And my example only proves once again that there can be different players in the game, and the list of troops can be quite long. Therefore, organizing order of troops list is important.

I hope I have exhaustively answered your question?

P.S. Now in the game I am at a level of development where I can say that I am “steady enough on my feet,” but still not at the level where I can dominate. Yes, sometimes I “offend the little ones.” But now it is important and interesting for me to study the behavior of various troops in battle and their joint use. I'm playing! This says a lot.

P.P.S. I'm using only regular troops. And this makes sense. As you yourself understand, if I have learned to win only with them, then with additional help, I will be able to win more confidently and, let’s say, guaranteed.
 
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LordStark263AC

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Oct 22, 2017
Messages
890
You don’t know how to avoid insults, right? To each his own!
You what? What I said is true. With that troop composition you're not doing any damage to anything in Wars.

Arguably the worst troop composition I've ever seen in my Domi life, and I've seen some dogshit in my lifetime, but your line up definitely takes the cake. Hands down. 💯 Bravo! 🤌
 

King Crimson

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Apr 21, 2016
Messages
1,299
You what? What I said is true. With that troop composition you're not doing any damage to anything in Wars.

Arguably the worst troop composition I've ever seen in my Domi life, and I've seen some dogshit in my lifetime, but your line up definitely takes the cake. Hands down. 💯 Bravo! 🤌
So he doesn't do wars - so what? He likes pvp battles with a certain flair. Nothing wrong with that.
 

Sega

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Dec 5, 2023
Messages
278
You what? What I said is true. With that troop composition you're not doing any damage to anything in Wars.

Arguably the worst troop composition I've ever seen in my Domi life, and I've seen some dogshit in my lifetime, but your line up definitely takes the cake. Hands down. 💯 Bravo! 🤌
In general, I win because my city (base) is developing intensively - this is the main gain in the game for me. I'm not interested in World Wars, so what now? I like PvP. I am not a supporter of “group brawls” and generally not a supporter of “huddle in heaps” (alliance) - I am more interested in assessing my own strengths one-on-one. And I have a strong and flexible army to win when I need it. Everyone has their own game.

There is an expression “lose the battle, but win the war.” So I win the war in the long run, and you are proud of the battles you won.

Let's leave it at that. You've already spoken, and that's enough. Your insults don't affect me at all. You can keep them. And keep your opinion to yourself. I myself know the strength of my army. Your opinion about my army does not interest me at all, I focus on what I actually see in battles - I win.

P.S. Within a one year of playing the game, I reached level 212 (without donats, excluding the purchase of the Estate), participated in thousands (I can say this without exaggeration) of battles. If your level is approximately the same as mine, then you can easily test my army on your invincible city (base) - let's have a duel? My alliance "I'm Russian" - temporary join and make a challenge. And you can also try to attack my city (base), if you are confident in the strength of your troops, and they are at least something without the help of the troops of your alliance. Everything is easy and simple. Come on, don't be timid! Or are you still afraid of “punch in the your face”? Instead of sputtering here.

P.P.S. Please don't clog up the forum thread with your nonsense.
 
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Seek

Well-known member
Joined
Aug 23, 2022
Messages
647
Now I have not posted neg stuff about this post .I am super impressed by a level 212 is too strong for me lol how about chill before that idea gets buried yet again sorry King C
 
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