MartinK12
Approved user
- Joined
- May 19, 2016
- Messages
- 379
Of course for each one of us those perks will be different. This post is more as a list of possible artifact perks so that we know which one are certainly useless and we can easily sell them for blueprints. If there's already such a list just point me there.
PLEASE use emojis to show your opinion about certain perks:
-yellow
emojis for opinions like: useful, hmm..., okey, maybe...
-red
emojis for opinions like: useless, nope, r u serious?, pathetic, just sell it...
That way we will have beautiful colorful list
So far I saw those perks in different artifacts with their bonus for the first level:
-Wall Sapper Damage +1%
-Bomber Damage +1%
-Wall Sapper Hitpoints +1%
-Supply Vehicle Healing +11%
-Raider Damage +1%
-Paratrooper Hitpoints +1%
-General's Damage +6%
-Ranged Infantry Hitpoints +6%
-Mortar Troop Hitpoints +1%
-Ranged Siege Hitpoints +6%
-Defender Spawn Time -1%
if First Wave Time is 5s so does 1% or 10% actually mean something?
-Paratrooper Damage +11%
-Ranged Siege Damage +1%
-Enemy Defender Span Time +1%
-Library Tech Food Cost -1%
useless for higher ages
-All Resources from Hunting +1%
-Vault Capacity from +1% to +6% at level 1
this 6% at level 1 is interesting
-Forest Expansion Cost Refund +6%
-Library Tech Food Cost -1%
-Gold from Gold Mines +1%
-Vault Interest +6%
-Food from Fruit Trees +1%
-Gold from Caravans +6%
I think that all +/- 1% is mostly useless bcs it won't have any effect on actual statistics, maybe except for some high values. And separate topic is how those perks will stack within one artifact and how much bonus they will actually give at level 10, but let's start easy with just naming those perks to see what we can get
*for moderator - red emoji
is only used bcs of its different color not bcs we r mad at Nexon/BHG 
PLEASE use emojis to show your opinion about certain perks:
-yellow
-red
That way we will have beautiful colorful list
So far I saw those perks in different artifacts with their bonus for the first level:
-Wall Sapper Damage +1%
-Bomber Damage +1%
-Wall Sapper Hitpoints +1%
-Supply Vehicle Healing +11%
-Raider Damage +1%
-Paratrooper Hitpoints +1%
-General's Damage +6%
-Ranged Infantry Hitpoints +6%
-Mortar Troop Hitpoints +1%
-Ranged Siege Hitpoints +6%
-Defender Spawn Time -1%
-Paratrooper Damage +11%
-Ranged Siege Damage +1%
-Enemy Defender Span Time +1%
-Library Tech Food Cost -1%
-All Resources from Hunting +1%
-Vault Capacity from +1% to +6% at level 1
-Forest Expansion Cost Refund +6%
-Library Tech Food Cost -1%
-Gold from Gold Mines +1%
-Vault Interest +6%
-Food from Fruit Trees +1%
-Gold from Caravans +6%
I think that all +/- 1% is mostly useless bcs it won't have any effect on actual statistics, maybe except for some high values. And separate topic is how those perks will stack within one artifact and how much bonus they will actually give at level 10, but let's start easy with just naming those perks to see what we can get
*for moderator - red emoji
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