Our last lost war finished today, happened like this:
Us: 6 cold wars, 4 atomics, 1 global, 2 industrials, 1 enlightenment, 3 classics , 3 irons
vs.
them: 4 space age, 1 Cold War, 4 atomics, 4 industrials, 2 enlightenment, 2 gunpowder, 3 irons.
Their top 5 were level 333, 333, 318, 279, 243= 1,506
Our top 5: 263, 261, 233, 252, 249= 1,258
As you can see our top player’s level 263, was lower than their 4th!!!!
Wars are won in the top. As long as the first half of players are strong enough, the war is won because they can finish the second half easily.
So this “new” method to me doesn’t seem working. While you fix it or improve it which after all this time I sincerely doubt it, I strongly propose a CANCEL WAR BUTTON which after finding an opponent, works for let’s say 5 minutes. If one of the alliances clicks it the war is canceled and searches opponent again, with a limit of 3 cancels.