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New use for Generals

Dvicious

Approved user
Joined
Feb 8, 2018
Messages
238
First attempt at new Idea/Feature request so be gentle with critique please. :) Productive input on any aspect is welcome, and apologies if it has been suggested before.

Motivation: There have been many requests for ways to both accelerate building upgrades as well as to find new uses for Generals, so I thought maybe there could be a way to incorporate both.

Idea: How about a way to apply generals to accelerate build times. Similar to how generals can be used at dock to upgrade dock rewards perhaps they could be used to accelerate building upgrades.

How it could work
When a user selects a building to upgrade they are prompted to add a general to the project (only active, non-damaged, non upgrading generals). This would facilitate a faster upgrade (starting at 5% reduced time +1% x (level of general)/10) for the building. This would take the general out of circulation for either a fixed time (24/48 h) or for the entire length of the upgrade.

Alternatively, (from Tsamu and pckrn), any general could be added to any building upgrade but at half the effect described above with the full effect only applied to the buildings as specified by General specialtys as detailed below.

Benefits to the game:

Player satisfaction
Addresses stated desires of players, resulting in greater player retention and faster game advancement for new players (greater pool of higher age players)

Potential Revenue
gives further incentive for players to upgrade both castles (to unlock new generals) as well as the generals themselves (to add to the effect on upgrade times) potentially bringing in new revenue if people want to p2advance

Cons:
(Will update with input from community)

Finer details:
Generals each could have a strength or focus based on historical precedence that focus on buildings that are generally considered high priority (not a comprehensive list of possible upgrades and I tried to couple later age generals with later age building priorities). For example (all quoted text taken from http://dominations.wikia.com)

Alexander
"After subduing Greece, he then embarked on the conquest of Persia, which led him through Asia Minor, North Africa, Asia, and into the Indian subcontinent.... Alexander was a master of combined-arms warfare, fixing the enemy in place with his phalanxes and then leading his brilliant 'Companion Cavalry' on daring flanking maneuvers against the pinned foe."

Can be used for Markets/Mills/Oil Refinery/Mercenary Camp

Cleopatra
"Cleopatra (69-30 BC) was the last independent pharaoh of Egypt and most famous for her tremendous success, intelligence, and allure....After being exiled from the throne due to strained relations with Ptolemy, she aligned herself with the two most important people in Rome: Julius Caesar and Marc Antony. These relationships were as much political tactics as they were personal decisions, helping her to eventually regain power on the throne as the sole ruler of Egypt."

Can be used for Alliance Gate/Library/University

Joan of Arc
"Born a peasant, Joan believed that God had instructed her to save France by expelling its enemies. With no training, Joan convinced Prince Charles of Valois to let her lead the French army to the besieged city of Orléans and see him crowned King"

Can be used for Temple/Barracks/Redoubt

Nobunaga
"One of the keys to Nobunaga's success was his willingness to embrace new technology. In the critical Battle of Nagashino, Nobunaga's arquebusiers used volley-fire to destroy the enemy cavalry"

Can be used for Blacksmith/War Academy/Mortars

Napoleon
"Napoleon Bonaparte (1769-1821) was a French second lieutenant of artillery who, through political savvy and military genius, came to dominate France and nearly conquer all of Europe."

Can be used for Factory/Garrisons/Castle/Bunker/Tank Depot

MacArthur
"During the Korean War, he became Commander-in-Chief of the United Nations forces, where he executed the daring amphibious assault at Incheon to cut the enemy's supply lines."

Can be used for Embassy/Anti-tank guns/Dock and any future Naval or amphibious buildings

Churchill
"With Hitler's invasion of Poland in 1939, his predictions of another global war proved correct, and he became Prime Minister just before the Blitzkreig stormed through France in 1940. For the next year, England stood alone, absorbing punishing air attacks during the Battle of Britain"

Can be used for Air Defense/SAM/Airstrip/Towers/Sniper Towers

If this gets useful feedback i will update as needed.
 
Last edited:

Gazza

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Joined
Feb 14, 2017
Messages
20
I like idea of adding generals to build like the dock to reduce time. Or better still. The higher the general level. The higher percentage of time reduction
 

Dvicious

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Feb 8, 2018
Messages
238
thanks! I tried to incorporate that as it would strengthen the idea for later age users and incentivize upgrades

(starting at 5% reduced time +1% x (level of general)/10) for the building
 
Last edited:

Tsamu

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Apr 29, 2016
Messages
724
Great idea! I wouldn't complicate it with General specific buildings though. We should be able to add any general to any build.
 

Dvicious

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Joined
Feb 8, 2018
Messages
238
fair point. I only added that part for three main reasons 1) the historical slant that it adds which devs probably like, 2) the motivation it gives to keep upgrading castle and 3) the limit it puts on the number of parallel builds of the same type. I didnt want to make the effect 'game breakingly' efficient.
 

pckrn

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Joined
Apr 14, 2016
Messages
666
they could make it so you can add any general to any building, just more efficient with specialty buildings

i.e. the bonus from the level of the general is halved for generals working on buildings they dont specialize in
 

Dvicious

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Joined
Feb 8, 2018
Messages
238
haha, i know right!. I kind of just like the fun of trying to think of an idea that would add the the game/experience with minimal downside. sometimes its the only thing to do when waiting for building upgrades to finish. :)
 

MartinK12

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Joined
May 19, 2016
Messages
379
I understand, I tried it too very long time ago :)

Players/users who care about game/program always have the best suggestions but what I noticed in Dominations it is some strange cultural/corporational thing - this company (I don't care if it's Nexon/BHG) simply don't care about anything except money. Like each single person there should be sent to the urgent customer service training ;)

Why I'm so negative about them? Because I've been on many different forums and I can clearly see the difference - on other forums at least they pretend they listen to their users ;) LOL
 

Manifesto

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Sep 26, 2016
Messages
1,920
Keeping this alive.
C’mon Nexon, new ideas like this would make MP life more interesting and make upgrading purposeful & strategic, not just dependant on events.
 

Dvicious

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Joined
Feb 8, 2018
Messages
238
bumping to stimulate discussion. I hope this wont just fade into the depths of the forum boards.
 

Dan-O

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Joined
Feb 3, 2018
Messages
39
bump bump. GREAT IDEA

has nexon ever implemented a players idea?
 

Radzeer

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Joined
May 2, 2015
Messages
512
Not many, but a few of them... I remember the revolution (nation change) was coming from here...
 
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