If troop AI is influenced to move along roads on attack? I've noticed some units making special efforts to jump onto the road while pushing in on bases. Does anyone know for sure? Leave some thoughts and knowledge below!
I think that would assume the AI actually had some intelligence. But if I were programming it I would have attackers avoid roads as they would in real life (to avoid being vulnerable to enemy fire) so it is possible they are attracted to them as they are to walls next to towers/cannons/redoubts and walls a few posts down from a wallbreak. So you're probably not imagining things.