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Current wonder improvements + premium priced wonder skins

xxxhackerxxx

Approved user
Joined
May 13, 2015
Messages
5
Firstly the 50% and quick victory conditions should be removed so defensive wonders are useful, and medal hunting lower players isn't encouraged.
Secondly the following ideas make all wonders useful at all times and worth the time and resources spent on them without being too strong

Just my opinion (and of other players who no longer play), and I am fully aware that these won't be implemented.

What wonders should do:
Stonehenge: wall capacity increased by small amount and gives a bonus to gate HP (no radius)
Pyramids: +2 trade good capacity. trade goods can't be raided from you
Hanging Gardens: gold mines / trees don't require villagers. doesn't give victory percentage to raiders when destroyed. large amount of HP
Acropolis: with no 50% victory, this wonder would be useful

Forbidden City: with no 50% victory, this wonder would be useful. large amount of HP. food bonus not needed
Notre Dame: 10% reduction only to technology costs. blessings last twice as long. can't be attacked. no gold bonus
Colosseum: with no 50% victory, this wonder would be useful.
Terra Cotta Army: reduce troop training time by decent amount in addition to "bonus army" already provided.

Ankor Wat: range of towers increased by 1 (not catapults)
* it's the temple of the hindu god vishnu the protector
Temple of Tikal: unit training food cost reduced by 25% (rounded off). troop HP increased by 10%
* it's the tomb of a military leader
Versailles: battle tactic capacity increased. cooldown / heal-time of generals reduced by a decent amount. no slow effect
* it's the site of political power
Taj Mahal: free mercenary is actually a nice trade-good saving, but also give boost to mercenary HP and damage


Premium Priced Wonder Skins
Instead of the Colosseum, someone could spend crowns to change it's graphic to Himeji Castle. Same function, just a different look. This allows people to have more individual looking bases.
This would also let players have buildings which complement their nation. The colosseum in a Chinese / Japanese nation doesn't look right. Some people care about this
There are numerous examples that could fit each wonder as a skin
It's another way of making money, without cheating customers or "buying power"
Assuming of course that wonders were worth building


Misc
Blessings shouldn't be little things you place on the ground, but should be handled inside the temple building
Building HP could do with a small increase in later ages
Increase the amount gold mines provide in later ages
Option to remove "blessings available" messages etc that pop up over buildings
Set default camera setting to be zoomed out, not zoomed in
Increase to farm / caravan production rates in later ages
Roman nation bonus gives +2 units per barracks, not 10%
 
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Redgar

Banned
Joined
Apr 9, 2015
Messages
1,394
They suffer a lot with proper implementation of civilization features to CoC gameplay and balancing, but general idea is great. Dominations got an initial hip, but after a while we see that gameplay itseft has nothing new or even became worse. I am about ready to say that I am bored. Collecting times are becoming longer than reasonable play sessions. Defense upgrades are too long and mostly useless due to matchmaking, etc. new content/features is minimized. So yes, instead of interesting balance of wonders like you propose and also nations, economy, matchmaking which imo have even worse condition, we'll get kremlin with economy buff to economy which isn't even working as a part of gameplay.
 

finger

Approved user
Joined
Apr 27, 2015
Messages
117
Cheers, very well thought out.

It is hard to be optimistic about new changes actually being implemented when there is so little communication with the developers.

The last patch wasn't the panacea we all hoped for but it was a step in the right direction.

I think it stems from the fact they don't want to change too much too fast because "change is scary" and overhauls freak people out especially if they just spend 5 bucks to change a wonder.

You are right on with these changes the wonders need to be equal but differently powerful.

I hope this gets noticed by the powers that be.

Thumbs up to you sir.
 

miasmic007

Approved user
Joined
Apr 8, 2015
Messages
105
Seriously dude, BHG needs to hire you lol.. Your ideas are reasonable and fair enough to implement and are so great that I may too confuse whether what's wonder should I pick if this will be implemented.. Did you already pass this idea to BHG? If not I think you should, hope they consider though. Yeah you're right, the game still lacks a lot of improvements like decorations (preferably unique designs each nations).

I really love your works, keep posting improvement topics like this *thumbs up!*
 
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FirelordJoelle

Approved user
Joined
May 8, 2015
Messages
95
Also for Hanging Gardens, resource amount should be increased per age. Because it's really not enough right now. Also, great ideas.
 
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