TinSoldier
New member
- Joined
- Jun 4, 2017
- Messages
- 1,568
Greetings Leaders!
We have reviewed the results of Stage Three and have seen players step up to the new challenges in battles. With Stage Four on the horizon, we wanted to address your concerns that the abridged change list wasn’t helpful for having concrete discussions about the updates. Therefore, we are releasing the full patch notes at this time alongside the spotlight. The full patch notes for this stage can be found here.
This spotlight is going to breakdown the changes that will be going live on November 1st. If you missed the previous combat rebalance spotlights, you can check them out below.
Combat Rebalance Introduction
Stage One
Stage Two
Stage Three
In this stage we will be increasing the hitpoints of army buildings, economic buildings, wonders, and unique buildings. A strong army composition, tactical troop deployment, and well-upgraded army will be the keys to completely destroying your opponents.
Armored Cars will also be getting improved damage and hitpoints to more quickly destroy economic buildings and pesky enemy defenders.
To further improve your nation’s Oil earnings from battle, second and third Generals will cost about 10% less oil to train. Attackers that plan well and achieve the coveted 5-star victories should now be filling their oil reserves significantly more with each battle.
In the next spotlight we’ll be talking about changes to Walls, Gates, and Wall Miners!
- Brad
We have reviewed the results of Stage Three and have seen players step up to the new challenges in battles. With Stage Four on the horizon, we wanted to address your concerns that the abridged change list wasn’t helpful for having concrete discussions about the updates. Therefore, we are releasing the full patch notes at this time alongside the spotlight. The full patch notes for this stage can be found here.
This spotlight is going to breakdown the changes that will be going live on November 1st. If you missed the previous combat rebalance spotlights, you can check them out below.
Combat Rebalance Introduction
Stage One
Stage Two
Stage Three
In this stage we will be increasing the hitpoints of army buildings, economic buildings, wonders, and unique buildings. A strong army composition, tactical troop deployment, and well-upgraded army will be the keys to completely destroying your opponents.
Armored Cars will also be getting improved damage and hitpoints to more quickly destroy economic buildings and pesky enemy defenders.
To further improve your nation’s Oil earnings from battle, second and third Generals will cost about 10% less oil to train. Attackers that plan well and achieve the coveted 5-star victories should now be filling their oil reserves significantly more with each battle.
In the next spotlight we’ll be talking about changes to Walls, Gates, and Wall Miners!
- Brad