The silo took the strategic fun out the game. Now all attacks are primarily focused on handling the silo.
The bottleneck in MP is air planes and tactics training. To encourage full MP attack again these thing need to train faster.
If they made it require oil to refill after each attack in MP, it would be balanced. As is, it really breaks the economy. It forces everyone to lower medals.
So basically you gave up because things got a little bit tougher and you couldn't be bothered trying?I don’t play this game almost at all anymore. The Eagle Cannon Mark Two or ‘Missile Silo’ - Whatever... sucked all the fun I used to have deploying my troops in inventive ways..
Ironically this is the EXACT SAME REASON I LEFT CLASH after playing it for two years. And the reason I started Dominations.
I loved this game because it was different! It was a leader where others were just followers. But now it’s just like the rest.
Bleh
So now I spend my money on another game. About $500 - 1000 a month I believe.... All because Nexon got greedy...
So basically you gave up because things got a little bit tougher and you couldn't be bothered trying?
Hope you left your farms and caravans outside.