USA Elite Will
Approved user
- Joined
- Aug 10, 2015
- Messages
- 560
It finally makes sense, there is no popular demand for the caravans and farms event to produce 2X faster, it's because there is a HUGE shortage of available resources now because of Global upgrades. When you spend resources on upgrades it goes back to Nexon and it is taken out of multiplayer circulation. There for the only way Nexon can get it back into circulation is through caravans and farms...
I think that this "popular demand" should be a cue that the resource generation on this game is too low, pushing the players to raiding. The investiment of upgrading your economy is so unworthy that one should consider upping the farms and caravans when there is nothing else better to do or when you want to play passively without guarding large quantities of resources.
In Clash of Clans, if all your economic complexes are up-to-date, you can make up your losses naturally from a devastating 100% attack, while in this game you must give the stick on someone else multiple times to reach back the previous amount of resources, meaning that you are always at a handicap if you dont play like a addicted warlord or pay real life currency. While I fully understand that with a always-recessive economy the players will be pushed to spend more time attacking each other (and therefore playing more or turning to IAP), this mechanic also limits the gameplay, making just one on-rail, formulaic "right way" to play it instead of leaving to the players the decisions to go as they wish. Strategy games should be about having freedon to make decisions on how to conduct situations, not following the one-way-only guide.
My guess is overall available food and gold in the game is down from players upgrading new toys in global, hence the extension of the 2x farm and caravan output.