This game is similar in many ways to Clash of Clans, a wildly successful one. That had a really great idea: the ability to queue future items. For example, troop training, research, etc. Take training: you train up the army you use. Then you train up again the queue so that once you deploy it, when you return from a raid it is available immediately. Or you queue up research, so once its completed it starts the next one right away. There is a queue limit of course, but it speeds up gameplay in a complex game.
I’d like to see that here.
I’d like to see that here.