hahahaah this reminded me of the zook+assault rally metagame.... what a joke!!I've seen allot of metas come and go and this one needs to go asap.
Remember when most thought the Attack Helicopter change nerfed it into oblivion? Good timeshahahaah this reminded me of the zook+assault rally metagame.... what a joke!!
and it took them 4 tries to actually code the assault rally correctly!! This must be a unique case in game development!!
It’s not the AH, Mortars or even the paratroopers. It’s two other factors. The problem is number one, defense structures and air defense needs a big boost. Second, it’s those support items used with the AH, Mortars and para’s. I’m talking about the ridiculously over powered Recon, the black Hawks, sabotages, Stallions and Eisenhowers. All of these items are killing the game in the higher levels. We also need more and better defense legendary‘s. BHG needs to go to work and create some.Remember when most thought the Attack Helicopter change nerfed it into oblivion? Good times
In any case, this sort of talk (mentioning nerfing AH, Mortar, Para) subtly indicates a desire to make all Heavy Tanks the only meta again; one meta for offense with only one meta to defend against. Please, no. The more metas the better for offense; it's more fun (for offense, which is what this thread is about) to have multiple attack styles available. I'm not suggesting to keep the game's inbalance, but nerfing all troops isn't the answer.
It’s not the AH, Mortars or even the paratroopers. It’s two other factors. The problem is number one, defense structures and air defense needs a big boost. Second, it’s those support items used with the AH, Mortars and para’s. I’m talking about the ridiculously over powered Recon, the black Hawks, sabotages, Stallions and Eisenhowers. All of these items are killing the game in the higher levels. We also need more and better defense legendary‘s. BHG needs to go to work and create some.
it’s not Rocket science to fix the game. One thing is for sure, many players, offense included are fed up with the present unchallenging nature of the game. It’s a boring game now and as such, players are either spending less or like myself have cut off all spending until BHG fixes this imbalance. Should BHG take their sweet time, like months, it will hurt their revenues and even more players will stop spending. So, its in their best interest to roll up their sleeves and get this done ASAP.
Just;I want to hear from offensive players.
What you want to be changed in game to make game more interesting to you
Every time I read your posts I can see the message „please nerf offense and boost defense so much that MY BASE can’t be five starred2. This way you will never find a common sense from all players.It’s not the AH, Mortars or even the paratroopers. It’s two other factors. The problem is number one, defense structures and air defense needs a big boost. Second, it’s those support items used with the AH, Mortars and para’s. I’m talking about the ridiculously over powered Recon, the black Hawks, sabotages, Stallions and Eisenhowers. All of these items are killing the game in the higher levels. We also need more and better defense legendary‘s. BHG needs to go to work and create some.
it’s not Rocket science to fix the game. One thing is for sure, many players, offense included are fed up with the present unchallenging nature of the game. It’s a boring game now and as such, players are either spending less or like myself have cut off all spending until BHG fixes this imbalance. Should BHG take their sweet time, like months, it will hurt their revenues and even more players will stop spending. So, its in their best interest to roll up their sleeves and get this done ASAP.
dont forget, ambush trap and spike trap kills paras almost instantlyAnd again, after some more testing: sniper towers could be a very powerful defense unit. Their hp is already really high, the range is good. Only damage and speed are low. But nethertheless, if attacking with space age helis and paras a base with maxed space age sniper towers, even paras haven’t a long life.
And this means what, exactly? How do we guarantee that paras will go where the traps are? And even if they do, it's a one-time defense. (blessings notwithstanding). The next para attacker who rolls in will have a free ride.dont forget, ambush trap and spike trap kills paras almost instantly
And this means what, exactly? How do we guarantee that paras will go where the traps are? And even if they do, it's a one-time defense. (blessings notwithstanding). The next para attacker who rolls in will have a free ride.
If the game is going to be changed it needs to be a solution that can work with each battle.