sileepuppee
Approved user
- Joined
- Dec 5, 2017
- Messages
- 385
Maybe it's been mentioned but I don't always stay current so my apologies if this is a repost.
So I'm curious as to why those of us that have upgraded our museums up are being indirectly punished. My problem is that the item capacity for museum is always at 20 regardless of its level. The industrial age players (Which are sadly getting way more supplies than those of us in atomic/cold war) only have the ability to equip 4 items (Jewelry, armor, weapon, and pottery). Because you're only equipping 4 items, the chances are slim to none that you would ever reach max capacity. Mostly because the odds of having that many good items is ziltch unless you're playing 24/7 which is possible.
For us that have maxed out museum or at least 2nd to last in order to equip dual items of all spots now have 8 spots that we have taken up leaving us with only 12 spaces. Because of the bigger impact in the latter part of the game, higher age bases will find more use in item stats like fighters, paratroopers (Yes I use transports), etc just because we can upgrade and build units and buildings that lower ages can't. I currently have 15 items that I rotate around mostly just because of vault interest increase, loot resource protection when I go to sleep, and just other random attack items depending on my army build. With the 20 spaces available I can only craft 4 items than I have to keep selling but I have to debate every "Ok" item wondering if I would find something better. I don't want to pay 250 crowns to get 5 more spots. I feel like upgrading the museum should unlock another space for inventory. Similar to what upgrading alliance gate gets you. I thought at least just 1 space per level which would be very helpful.
Just my thoughts. Thanks guys.
So I'm curious as to why those of us that have upgraded our museums up are being indirectly punished. My problem is that the item capacity for museum is always at 20 regardless of its level. The industrial age players (Which are sadly getting way more supplies than those of us in atomic/cold war) only have the ability to equip 4 items (Jewelry, armor, weapon, and pottery). Because you're only equipping 4 items, the chances are slim to none that you would ever reach max capacity. Mostly because the odds of having that many good items is ziltch unless you're playing 24/7 which is possible.
For us that have maxed out museum or at least 2nd to last in order to equip dual items of all spots now have 8 spots that we have taken up leaving us with only 12 spaces. Because of the bigger impact in the latter part of the game, higher age bases will find more use in item stats like fighters, paratroopers (Yes I use transports), etc just because we can upgrade and build units and buildings that lower ages can't. I currently have 15 items that I rotate around mostly just because of vault interest increase, loot resource protection when I go to sleep, and just other random attack items depending on my army build. With the 20 spaces available I can only craft 4 items than I have to keep selling but I have to debate every "Ok" item wondering if I would find something better. I don't want to pay 250 crowns to get 5 more spots. I feel like upgrading the museum should unlock another space for inventory. Similar to what upgrading alliance gate gets you. I thought at least just 1 space per level which would be very helpful.
Just my thoughts. Thanks guys.