• Removal of DomiNations World Estate Sale
    The DomiNations World Estate Sale has been suspended indefinitely due to a newly discovered technical limitation. We plan for it to return once the issue has been resolved.

bugs and duplicated items, trash game

Kai_Li

Well-known member
Joined
Sep 24, 2019
Messages
31
Well there is the problem. Rumor like this happen because BHG can not provide Proof of what was used in war battles. Yes replays are broken and so are War Battle reports there no one can prove Rumors false or true.

Now as far premium tactics truthfully I have hundreds of them, so my honest feeling is Troop Tactics are not being abused by most if at all. Yet I must admit it possible and we cannot prove it one way or orher.

Now hopefully BHG is good to their word that this will be fixed sooner rather than later. Till Replays and War Battle Reports are 100% legit rumors, falsely accusing, and mistrust of BHG will continue.
You don't need to doubt yourself, because there really is a problem.
I know people who use this, and I used to use it too, though I can't provide you with detailed information about its source. I'm an administrator for a large Chinese-language community group, and I know players from top-ranking guilds, and I've personally witnessed screens showing unlimited items being used.
I just want to express to you that my position is real. Nobody would wastefully use items like this, especially against opponents who are already weaker than you, or in situations where you're already certain to win the battle. Yet you can still see many guilds using high-tier flags to attack, because those don't cost them anything, so they're willing to use them.
 

Kai_Li

Well-known member
Joined
Sep 24, 2019
Messages
31
@Seek @nobodyknowsthetrouble

I need to add one more thing to explain to both of you.

Even if replays were accurate, it doesn't mean the inventory is accurate as well. Because even if replays could restore 100% of the battle scene, we still can't see whether the opponent's items were actually deducted from their inventory.

Let me give you a real example: I have 4 Hero flags. After using all 4 flags in a battle, when the game ends, I should have 0 flags left.

The real problem is that I can enter a game with "-0" flags, but the game will still show that I brought 4 Hero flags.

This implies that the 4 Hero flags weren't actually deducted, because it shows "-0" instead of "-4". This is the logic behind using this type of bug. Through certain screen conflict methods, they modify what should be "-4" to make it "-0" in actual cost, but the items still exist in battle. So whether the replay is accurate or not doesn't matter, because even if the replay is accurate, you can't tell if the items were actually deducted from their inventory.
 

Rafar

Newbie in DomiNations
Joined
Apr 26, 2021
Messages
390
I thought about writing again what I've said here countless times. But there's no point. Some people who have been playing the game and on the forums for a long time still call the issue of duplicating air troops a rumor. So there's no point in repeating it for those who, just because they don't know how to respond, call what others know a "rumor".
 

Rafar

Newbie in DomiNations
Joined
Apr 26, 2021
Messages
390
It is possible to use air troops without them being deducted from the inventory and, worse, to use as many as you want in battle. But I understand that this may be too much for some people to understand.
 

King Crimson

Approved user
Joined
Apr 21, 2016
Messages
1,575
It is possible to use air troops without them being deducted from the inventory and, worse, to use as many as you want in battle. But I understand that this may be too much for some people to understand.
As long as the money's coming in the devs will only do the least they can do, which is a pity. So those things, that we all know need fixing, will remain in the 'too hard' basket.
I'm not saying this because l like to complain (it's actually against my nature), I'm saying this based on the repeated evidence. (or, lack thereof)
 
Last edited:

Seek

Well-known member
Joined
Aug 23, 2022
Messages
792
@Seek @nobodyknowsthetrouble

I need to add one more thing to explain to both of you.

Even if replays were accurate, it doesn't mean the inventory is accurate as well. Because even if replays could restore 100% of the battle scene, we still can't see whether the opponent's items were actually deducted from their inventory.

Let me give you a real example: I have 4 Hero flags. After using all 4 flags in a battle, when the game ends, I should have 0 flags left.

The real problem is that I can enter a game with "-0" flags, but the game will still show that I brought 4 Hero flags.

This implies that the 4 Hero flags weren't actually deducted, because it shows "-0" instead of "-4". This is the logic behind using this type of bug. Through certain screen conflict methods, they modify what should be "-4" to make it "-0" in actual cost, but the items still exist in battle. So whether the replay is accurate or not doesn't matter, because even if the replay is accurate, you can't tell if the items were actually deducted from their inventory.
Thank you for sharing this additional information.
I do believe what you saying.
I still do however think a battle report showing everything used in a battle apart from AI replay would show when they use too many slots for any given tactic, troops, air slots, and troop tactics. How would this report differ from current Battle Report it would come from Player inventory show excactly what they used. Till this happens and proof can be shown cheating like you describe with unlimited troop tactics will continue to be exploited. I been raising hell in forums for years for this .
 

nobodyknowsthetrouble

Approved user
Joined
Feb 28, 2018
Messages
463
just because they don't know how to respond, call what others know a "rumor".
Firstly, he said that if something is used in the replay, then it should count:
In battle replay videos, if a player uses three sets of flags, the server backend should show a reduction of three items after that time point - this is basic logic.
But if after a series of battles, many players' items haven't decreased, yet replay videos show them using expensive high-tier items
He referred to replays twice.
However, it is absolutely impossible to deduce the number of troops used from replays. Everyone can realize that for themselves.
It is absolutely impossible to deduce from replays whether something has been removed from other players inventory, as we do not see other people's inventories either before or after. Therefore, to conclude further bugs based on buggy replays can be nothing more than rumors.
It is possible to use air troops without them being deducted from the inventory and, worse, to use as many as you want in battle. But I understand that this may be too much for some people to understand.
This bug exists and has been known for a very long time. However, this bug is not related to incorrect replays.
Linking these bugs therefore remains a false claim. Otherwise we can blame replays for everything that is wrong.
 

Seek

Well-known member
Joined
Aug 23, 2022
Messages
792
Firstly, he said that if something is used in the replay, then it should count:

He referred to replays twice.
However, it is absolutely impossible to deduce the number of troops used from replays. Everyone can realize that for themselves.
It is absolutely impossible to deduce from replays whether something has been removed from other players inventory, as we do not see other people's inventories either before or after. Therefore, to conclude further bugs based on buggy replays can be nothing more than rumors.

This bug exists and has been known for a very long time. However, this bug is not related to incorrect replays.
Linking these bugs therefore remains a false claim. Otherwise we can blame replays for everything that is wrong.
Prove he is wrong you can’t . There is no proof . So stop saying they are false claims. If BHG or you want to say someones claim is false show us actual Proof and till Proof is provided any theory, conspiracy and accusations can’t not be dismissed as false. Just saying unless you have proof don’t say his claim is false.
 
Last edited:

nobodyknowsthetrouble

Approved user
Joined
Feb 28, 2018
Messages
463
Prove he is wrong you can’t . There is no proof .
You just don't want to get it. The proof is super simple. The result of the replay depends on the OS. Android, iOS and browser show different results. Replays change over time. If a replay at 8 o'clock shows that 5 Tupolev were used, then following your logic 5 Tupolev should be removed from stronghold. If you watch the same replay at 10 o'clock on Android, then 12 Tupolev have been used. Should additional 12 Tupolev be removed from the Inventory or just 7 additional? What if there weren't that many, do we have negative quantities in the stronghold? What happens if same replay on DominationsWorld shows fewer Tupolev? Do we then get a refund? Which of the replays do you want to trust? Which one should determine your inventory? When does it stop? If you are not seaching for a new war immediately, you can still watch replays a week later, possibly with further changes. Do you see the flaw in the logic? Consequently, the claim that the numbers should be deducted from the inventory based on the replay is pretty rubbish.
 

King Crimson

Approved user
Joined
Apr 21, 2016
Messages
1,575
Consequently, the claim that the numbers should be deducted from the inventory based on the replay is pretty rubbish.
Is that really what you guys are arguing about?
I don't think anyone is saying the numbers should be deducted based on the replays - l think the conversation is saying the numbers should be deducted based on what's actually used. Can we at least agree on that?
 

Seek

Well-known member
Joined
Aug 23, 2022
Messages
792
You just don't want to get it. The proof is super simple. The result of the replay depends on the OS. Android, iOS and browser show different results. Replays change over time. If a replay at 8 o'clock shows that 5 Tupolev were used, then following your logic 5 Tupolev should be removed from stronghold. If you watch the same replay at 10 o'clock on Android, then 12 Tupolev have been used. Should additional 12 Tupolev be removed from the Inventory or just 7 additional? What if there weren't that many, do we have negative quantities in the stronghold? What happens if same replay on DominationsWorld shows fewer Tupolev? Do we then get a refund? Which of the replays do you want to trust? Which one should determine your inventory? When does it stop? If you are not seaching for a new war immediately, you can still watch replays a week later, possibly with further changes. Do you see the flaw in the logic? Consequently, the claim that the numbers should be deducted from the inventory based on the replay is pretty rubbish.
Yes replay is rubbish and Yes battle reports are rubbish Yes tracking of inventory by BHG is rubbish Yes having zero proof is rubbish.

Till BHG finally give a Battle Report that shows everything USED in battle that is based off inventory just like using crowns there will never be proof.

Therefore no claim that unlimited troop tactic , air slots , troops, mercenaries, or anything used in battle can’t be blown off as false. This is problem BHG has to fix and has promised too with replays and reports.

But I still think is funny that 95% of times I am 5 starred there seems to something funny always with Battle Report with excess air slots and tactics being used. This never happens on 4 star and below hit on my base. If this was just simple replay report bug would it not effect the 4 star hits and below.So I tend to agree something fishy is going on. Kind funny bug on excesses being used only effect 5 star hits a replay/ report bug would effect all War Hits would it not?
 
Last edited:

nobodyknowsthetrouble

Approved user
Joined
Feb 28, 2018
Messages
463
numbers should be deducted based on what's actually used. Can we at least agree on that?
Full agreement. That's exactly what I'm saying. But, as highlighted above the post I was replying to actually referred to replays.
TT should be deducted regardless of the replay; the way it is right now. The fact that there are bugs in the current system is independent of replays and even if it is common knowledge, it can rarely be proven by wrong replays at the moment.
 

Seek

Well-known member
Joined
Aug 23, 2022
Messages
792
I'd be surprised if anyone thinks replays prove anything.
Well I do think they prove few things.
1. The replay and reports prove how a core problem that never gets fix erodes trust in game makers
2. That no War battle can be considered legit
3. Apparently the replays and reports are super smart when they occur only happening on 5 star war battles. It’s like they have mind of their own. Either that are the replay and bug is big cover up for mass cheating.
4. Prevention of cheating on this game is absolutely nonexistent.

I will stop there and leave it at this. Till replays and reports are fixed BHG has a serious trust issue with players.
 

Kai_Li

Well-known member
Joined
Sep 24, 2019
Messages
31
battle reports are rubbish
"battle reports are rubbish" is true. The officials have also informed us that if there are any errors in the replay, we should refer to the reports. This implies that they're telling us the reports are accurate and can be referenced.
 
Last edited:

Kai_Li

Well-known member
Joined
Sep 24, 2019
Messages
31
I'd be surprised if anyone thinks replays prove anything.
Replays can't prove the correctness of results But they can prove several things:
  1. What items the attacker used
  2. What operations the attacker performed at what time points
Everything else cannot be referenced, only the two points above can be referenced. So we can't say that the replay function is meaningless. It depends on what we want to prove. If we want to prove the reliability of results, then replays indeed provide no help.
 

Kai_Li

Well-known member
Joined
Sep 24, 2019
Messages
31
I thought about writing again what I've said here countless times. But there's no point. Some people who have been playing the game and on the forums for a long time still call the issue of duplicating air troops a rumor. So there's no point in repeating it for those who, just because they don't know how to respond, call what others know a "rumor".
They will call all of this "rumors" because: 1. They might be cheaters themselves, being the beneficiaries, so they don't want any of this to be made public. 2. They haven't personally operated these cheating methods, and different players have different understandings of game logic. To them, this all seems like magic - when they can't imagine how it works, they'll just say these are all rumors.

So I have no choice but to explain the underlying logic of these cheating methods, hoping they'll stop living in fantasy.
 

Kai_Li

Well-known member
Joined
Sep 24, 2019
Messages
31
@Harlems369th @TheWise
Hello administrators! This post seems to be concerning many players, so I hope you can respond to our concerns here and pay attention to this topic, as it's something many people care about.

I know there will be an update for replay adjustments soon, but I still want to reemphasize a few important points:

  1. I hope you can effectively report investigation results to us: I understand regarding the hacking issues, you can't give us any guarantees. After all, no matter how you update, over time, the use of hacks will still appear, so I'm not asking you to fix all the game's bug codes at once. However, when we players help you report issues, I believe you have an obligation to inform us of the investigation results, rather than just telling us you'll seriously review these unhelpful conversations. A reporting mechanism without feedback is an unhealthy system, because we can't know what improvements you've made. It could even be said that you're not maintaining the game at all, because in fact, those problematic players are still doing fine. We don't see any penalties, which makes the cost of using hacks in this game too low. Anyone is willing to try hacking because they won't easily be punished.
  2. Announce punishment results: In the early days, the Chinese agents would announce the nicknames of blocked players. I think this was a very useful practice, clearly informing the public which players were blocked, for how many days, and which terms of service they violated, or telling us the reasons for the violations. I don't think I need to explain the benefits of doing this - it's definitely an approach that would make us more supportive of you.

The image shows the announcement list of banned players that we would see back in 2015.
SCR-20250317-livg.png
 

King Crimson

Approved user
Joined
Apr 21, 2016
Messages
1,575
Replays can't prove the correctness of results But they can prove several things:
  1. What items the attacker used
What items? To a point. We might know what items but sometimes not what quantity were used.
 

Funny

Well-known member
Joined
Oct 19, 2022
Messages
39
部队卡在那里不动是无人机指令烟雾弹造成的,这是个很久的bug了,用集结拉一下就正常了
 
Top