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Museum idea

Corne

Approved user
Joined
Oct 10, 2018
Messages
38
I think it would help a lot if we would have a sell button directly when the artifact is crafted. I sit on 24000 fragments now and am too lazy to craft artifacts cause its just too much hussle. Just 2 buttons we need when crafting. A sell button and a craft next button. When the artifact crafted is a shitty one you immediately press sell. When you like it you press craft next. There is more to improve in museum but this one will help a lot.
 

sileepuppee

Approved user
Joined
Dec 5, 2017
Messages
385
I agree that it’s quite cumbersome to craft a ton of things when you have limited space and don’t want to spend crowns to expand the space. The best that you can is just craft in the 5’s and bulk sell those 5 and than repeat. I have found that some players still didn’t know you could click sell and than choose multiple to sell at one time and not to sell everything individually. While it’s an interesting idea, I would not do it because when your moving that fast I can see an accidental sale of an item that you actually wanted. Not everyone pays 100% attention especially when the task because daunting and repetitive so there will always be an accidental sell.

Idea wise I wish it could be organized better. Also, I want to be able to lock down artifacts from being sold at least by accident. I don’t have anything good but I know a few players that constantly rotate artifacts and they’ve accidentally sold items when there’s no way to really organize them well.
 

Corne

Approved user
Joined
Oct 10, 2018
Messages
38
Yeah there will be accidental sells but with the clumsy system now i am pretty sure there are also accidental sells. I even think the accidental sells will be less than it is now.
 

Corne

Approved user
Joined
Oct 10, 2018
Messages
38
Actually we need 3 buttons when the artifact is crafted and you look at it what kind of artifact it is. First button is Sell then a Swap button to compare with the ones you have in case you have doubts. If you swap it then the sell button should grey out if you dont swap it you should be able to go back and press the sell. And third button is craft next. It will make the experience much more pleasant and streamlined. I would also ditch the crafting 5 for a bit cheaper price, its difficult to keep 5 spots free and i am pretty sure everybody gets annoyed by it. But thats up to you guys, probably a trick to get people spend crowns on more open spots. And crafting 5 in a row then going back and selling 5 of them is just very unhandy, if you want to keep one you need to remember which on. Its too clumsy.
 

Corne

Approved user
Joined
Oct 10, 2018
Messages
38
People dont pay attention now cause they are crafting 5 and later on another page they need to decide which ones to sell and then get confused and hardly remember. If there is immediately a Sell button they will pay attention.
 

shukra

Approved user
Joined
Jul 12, 2017
Messages
355
we need the option to bold text the attributes we like so they jump out.
it's a little UI work but would make the museum tolerable to work with.
 

Manifesto

Approved user
Joined
Sep 26, 2016
Messages
1,920
At the very least the ones active in our museum should not be available to sell.
If they're going to be shown next to the new artifacts they should be greyed out so we don't accidentally sell them.
 

Freightshaker

Approved user
Joined
Aug 28, 2015
Messages
134
I just tap through all the initial creation screens and look at them/sell from the storage screen.
 

No Angel

Approved user
Joined
May 1, 2017
Messages
1,386
I think what Corne means is a button to sell all from the main Crafting screen.
Yeah I always sell 5 artifacts all the time by selecting the ''New'' labels in Storage. But it would be nicer to have that Sell button that technically will replace the Storage function to sell.
In addition, the Storage will have the Craft button, another Sell button if you guys want, and all the Actives will be bold (or probably highlighted in neon color) as requested by Older people that might need goggles to play...

I think people here needs easier interface so we won't need to tap Back over and over again
 

Corne

Approved user
Joined
Oct 10, 2018
Messages
38
Yeah when crafting there should be a sell button and a swap button and a craft next button. That saves us the going back to the storage thing everytime when 5 are crafted.
 

Manifesto

Approved user
Joined
Sep 26, 2016
Messages
1,920
I wonder who No Angel is referring to by 'older people' ? :p
Anyway, I haven't sold any by accident (yet), I have some new ones which I'm very careful to keep and I'm nervous when they're so close to the last-crafted ones.
 
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