Is this still the case? So why did I spend resources on raising my artifacts to have a total of -133% damage from all enemy towers if it isn't going to work? If I face an opponent who has "damage of all defensive towers +103%" I should have an advantage of 30%, and not a disadvantage of 18%, what is this Hammer? Why then raise skills above 85% if it's not going to work? The game has no meaning if the advantages and disadvantages do not apply, without any sense one increases skills, let's play then without museum, without coalitions, without committee, without factory, without anything, and let the one who attacks the best win and that's it, simpler and more honest!