NateTheGreat
Approved user
- Joined
- Sep 24, 2018
- Messages
- 159
@BGH_Muet Thank you for coming out and addressing the players. The acknowledgement of the un-balance failure and huge outpouring of the community on this one thread should immediately make you think that un-balance stages 1-4 should be rolled back. Alternatively increase the damage of planes ( the 2x plane event was the most fun I've had in months).
Also, tanks, ranged infantry, and heavy artillery are useless.... HT armies / German is the ONLY way to go without other significant troop improvements.
Better Unit AI:
Old wisdom "I'd rather have 100k players paying $10/mo than 10k paying $50"
Also, tanks, ranged infantry, and heavy artillery are useless.... HT armies / German is the ONLY way to go without other significant troop improvements.
#1 ADDRESS CHEATERS!
Items to Address:
Items to Address:
- Better heads up Offensive/Defensive Level of Player in MP and War
- could have metric showing ex: 71/100% completed building upgrades
- Better messaging World/Private/Pinned Alliance chat
- More player stats, total resources looted, battles won/lost, gametime played, # stars in war, crowns spent
- Address troop and tactic retrain times with more factories/barracks/airstrip or reduced base time cost
- Current raiding takes 5-6 hours per day to get enough NTG for daily war
- Could simply address cost of NTG for coalitions, library research?
- 0 Stronghold option for Wars
- Stronghold: Display troop type and # troop tactic
Museum:
- Museum transparency on MP and War bases
- More Museum space for free
- Direct item comparison chart
- Chart of all Museum artifact options
- Add better museum artifact reroll options not requiring crowns ( ie. Gold/Food/supplies/blueprints)
- Refund 70% of researchers, supplies, benefactors used for trashed museum artifacts
- Better control over artifact reroll, 3 selections either reroll stat type OR reroll stat bonus %
Better Unit AI:
- Saboteur needs 1-2 trap disarm and/or a cooldown "cloaked from tanks" function
- Gattling gun, APC, bazooka needs +1.5 range to avoid anti-tank gun 1-shot kill ( could slow down anti-tank gun speed by 60% and increase it's damage/shot 2x)
- Avoid oncoming Silo doom
- APC/MRL/Bazooka/Assault vehicle armies only usable with better rally / unit control
- Suggest a secondary "retreat" rally w/ cool down that acts like a tactic radius
- The retreat rally increases mvmt speed 300% and all troops in circle run outwards from retreat circle
- Give more time to respond to Silo missile threat
Old wisdom "I'd rather have 100k players paying $10/mo than 10k paying $50"
- WoW addresses this with $80 single payment to advance character from 0 ->lv110 of 120 and an updated set of gear
- ~1-2 weeks to max character @ 120 and play in raids.
- +Ongoing $15/mo ( all players) to get updates/maintain servers
- Your game costs $50 to get +3 citizens, $20 to upgrade one of dozens of buildings 1 level @ 14 days, $20 to get one legendary artifact , $200+ upgrade a single wall segment, plus months and months of upgrades to get HT Mk7 and Mk6 SS Fighters??
- +Ongoing $50/mo to compete in Top100 War Alliances
- NO comparison, Blizzard is a way better competitor $ per $ they give way more content.
- Friends I've invited to play got frustrated after a week realizing that each age gets harassed by the age above them. ==Not fun