From what I see, unlocking an artifact through level 5 and then fully upgrading it will take a minimum of 6 months unless NEXON addresses the “Museum Resources” imbalance issue. I have been churning through Expeditions since the Museum was released (generally have 2 or 3 active) on 5/14/2018? My dock is fully upgraded and I am using the Sydney Opera House.
I have been able to unlock only two levels @ 400 “Museum Resource” since 5/14/2018. In that time, I have collected exactly 916 “Museum Resources”. From what I can see, it is realistic to assume that most users will gather 200 “Museum Resources” a week.
Not sure if “Museum Resources “ are required in addition to researchers/benefactors to unlock levels 4 & 5, but if they are, then 6 months is very realistic, and that is assuming that users are churning through Expeditions like I am (which is about to change because I need the resources for tangible, useful upgrades)
I also have been churning through the artifacts and to date have found only two worth upgrading. (At least three useful perks all of which are +6 or +11).
Think about it,
a +1% heavy calvary damage boost is a 6 point / second upgrade. Not going to make a difference in my MBT 2. Fully upgraded, it is only a 60 point / second upgrade.
A +1% ranged infantry is a 1 point / second upgrade. Not worth considering for my People’s Heavy Infantry.
These are for useful perks. My estimate is that only 25% of the available perk are even worth considering given each player’s play style.
I plan on playing with the Museum for about another week. From what I can see so far, it is a nice diversion, but the design missed the mark.
○ There are two serious bottlenecks (“Museum Resources” and blueprints). This is frustrating. A player should be able to unlock at least one or two levels per week, given normal play style. Most players will be able to unlock a level every other week.
○ Most artifacts generated do not contain at least three useful perks @ +6 or +11, so most crafting sessions result in the sale of 5 artifacts. This does generate blueprints, but it is getting tiresome very quickly. Also, Starting an artifact @ +1 is useless. +6 should be the minimum.
○ Add to this the frustration / unhappiness caused by the way expeditions were sacrificed because the Museum design had issues - see tinsoldier’s post -
“As the Museum opens, there wasn't a permanent place to get all of the resources you will need to upgrade your Artifact to 4- and 5-star items….”
For a number of players, this design oversight caused us to have change our tactical approach to the game. I am sure it drove some away.