• Ending Support for AOS6
    As highlighted in our 12.10 Update notes, we will be ending support for AOS6 with the release of the 12.11 Update due to technical requirements. Those on AOS6 will need to upgrade to a device that supports AOS7 or above to continue playing DomiNations.

Combat Rebalance Stage Three Patch Notes

LordStark263AC

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Oct 22, 2017
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After weeks of rebalance and announcements people still don't know how many stages of rebalance we'll have.

5 Stages.
 

oddin

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maybe the pareto principle applies here as well aka 20% of the active gamers make nexon earn 80% of their profits. So, what is the point of having so many free2play gamers if they don't contribute to their bank account? This is their way of actually making us leave the game.

In my alliance this whole situation works in a very negative way. Donation requests and playing time have dropped to a minimum. Wars are not fun. Now MP is not fun either. 90% of attacks are small raid parties. The very thing that nexon wanted to eliminate in the first place according to their words during rebalance notes stage 1. And imagine that they were gloating about the new DOMINATION BONUS after 5 star battles. I wonder who is ever getting it now?

I am tired now to even try to put some sense to this mess. My playing time is coming to an end as well.
 

LordStark263AC

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First of all no need for name calling.

Secondly, what if he has 2 dads?

And thirdly shut up you newbie!
 

Radzeer

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May 2, 2015
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So CS can’t answer the question about the betrayed troops stats (whether inherits defender stats, or adequate offensive troop stats)
similarly CS can’t answer the question concerning the troops donated to TC or Stronghold (will they get their stats buffed when on the defense?)
similarly CS can’t answer the question whether on Friendly Challenges we have museum buffs activated on both sides or it depends on the layout type.

Had many questions in the past about some gray areas, which CS couldn’t answer, and none of my complaints or questions were solved to my satisfaction....
@TinSoldier: are you in position to answer the questions, above?
 

Blood

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Apr 24, 2017
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Anyone else notice how each stage had significantly less forum views and posts then the previous. Look in game at how many open abandoned bases there are. Yet they say they are happy with results. So their main goal was to reduce players. Maybe domi peaked and they are shutting it down for their next game. They are fools if they think I will play another one of their games but hey whales are not famous for having common sense. The new wave of games are designed around an aggressive vertical spike in sales. They don’t care about the long term. Make 100 mill in one year dump game repeat.
 

Muschristian

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Sep 14, 2015
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No Title

Funny how Nexon BHG (by creating a way fairly recently to run live updates in game) are now able to do horrible ones without declaring them to googleplay and gamecentre...

They only declare more interesting ones.

This has probably been on the cards with them working towards it for ages!

Time well spent, instead of fixing War Matchups, Cheaters, Bugs, Artificial Intelligence and Chat!



Edited for recent Great War 6.6 Update
TinSoldier

Still no mention of the rebalances on goggleplay?

The rebalances are actually in my opinion a far bigger update to the game in terms of game changer than Great War 6.6 is an update. So I do find it very disturbing its not been fully disclosed on the app stores for unwitting new players to be able to see before installing.
 

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Xabar

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keeps the defender stats and objetive piority. For example, converted tanks go to the near unit o building, not to the near defense building.
 

Xabar

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hi, keeps the defender stats and objetive piority. For example, converted tanks go to the near unit o building, not to the near defense building.
 

Xabar

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Dec 9, 2017
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Keeps the defender stats (corected by the level of betrayal) and objetive piority. For example, converted tanks go to the near unit o building, not to the near defense building.
at level4: 95%HPs and 80% of Atack
 

qi1ln

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Apr 26, 2017
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The table has machine gun infantry as defenders.
I wonder where the machine gun infantries spawned from.
If they come from the castle/fort along with generals, how do we upgrade them from gattling gun to heavy machine guns?
 

LordStark263AC

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I think Machine Gun that comes outta Castle/Fort is the same one from Factory. Don't quote me on that though...
 

vincentdang4

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Oct 27, 2015
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Upgrade your generals. Once you have library research command level 2, 2x gatling guns come out with generals in the fort. They get stronger for every 10 level of the generals. For example: level 11 general = 2x heavy gatling guns, level 21 general = 2x machine gunners, level 31 general = 2x heavy machine gunners, etc.
 

oddin

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i've read the same response coming from a nexon employee so I can confirm that vincent's post is correct
 

leon555

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Oct 19, 2018
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hello, I write with a translator so I apologize for my English, I've been in dominations for 3 years, I have a 270 level full cold war account except for farms and oil wells and if I was looking for dominations with all these things it was to improve the game for me I have been the straw that broke the camel's back and I decided to leave the game in a definitive way, I said goodbye to the friends of alliance and de-dressed the game, I think it's the best decision I've made lately.
greetings to all.
 

No Angel

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May 1, 2017
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If I got 3 generals activated did it mean I got 6 machine gunners? 🤔
Never paid attention 😆
 

qi1ln

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Apr 26, 2017
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Yeah. It's 2 machine gun infantries for every generals. I assume that we can get 3 different kind of them coming out if the 3 generals have different level.
 
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