Rafar
Newbie in DomiNations
- Joined
- Apr 26, 2021
- Messages
- 386
The topic name is only suggestive.
Another topic like this has already been created, discussed and apparently BHG employees did not show interest or concern, as none of them manifested about it.
AVANTE BR just faced the "Reunification" alliance in a war.
We were defeated on the tiebreaker by 48 seconds. I was the war coordinator for my alliance and observed the opposing bases one by one, as well as their museums and parliament levels through Domistats.com. The opponent was at a level disadvantage, there was no relevant museum among the opponents, whether attacking or defending, and the Parliament does not have significant evolutions for war.
Even so, we made defensive coalitions in our alliance, charged the strongholds and made rapid attacks, as much as we could.
Everything seemed to go well during the war. With 1 hour left until the end, the opponent made almost all the attacks, but some of them were absolutely suspicious.
Without a museum, without parliamentary bonuses for coalitions and using only mortars, they took down drone bases, including defensive ones, in times of 50 seconds, 1 minute spiked.
In mortar attacks, they did not use Long Range Siege, as it would be more difficult to identify the bug since the Siege looks like a machine gun and the cheat is easily identified.
With this topic I have no interest in reestablishing the lost glories, but I would like to expose the situation to colleagues who play fair and also the disregard that BHG has in relation to this matter, as already noted in another topic.
Another topic like this has already been created, discussed and apparently BHG employees did not show interest or concern, as none of them manifested about it.
AVANTE BR just faced the "Reunification" alliance in a war.
We were defeated on the tiebreaker by 48 seconds. I was the war coordinator for my alliance and observed the opposing bases one by one, as well as their museums and parliament levels through Domistats.com. The opponent was at a level disadvantage, there was no relevant museum among the opponents, whether attacking or defending, and the Parliament does not have significant evolutions for war.
Even so, we made defensive coalitions in our alliance, charged the strongholds and made rapid attacks, as much as we could.
Everything seemed to go well during the war. With 1 hour left until the end, the opponent made almost all the attacks, but some of them were absolutely suspicious.
Without a museum, without parliamentary bonuses for coalitions and using only mortars, they took down drone bases, including defensive ones, in times of 50 seconds, 1 minute spiked.
In mortar attacks, they did not use Long Range Siege, as it would be more difficult to identify the bug since the Siege looks like a machine gun and the cheat is easily identified.
With this topic I have no interest in reestablishing the lost glories, but I would like to expose the situation to colleagues who play fair and also the disregard that BHG has in relation to this matter, as already noted in another topic.