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Best Nation?

Seraph

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Joined
Dec 29, 2016
Messages
27
Hey guys,

I have a question... I have been French my entire play time other than this alt I had who was german before I stopped playing it and when I switched to British for a month or so. While I like the train time lowering (and crown saving due to less train time) I feel like both German and British are far better at attacking but idk which one is better. I don't want to keep switching as it cost crowns so I'd like some advice. Thanks!
 

rising_meatball

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Joined
Oct 14, 2016
Messages
59
the best nations in the game are either Cheater nation or Crown Empire, if you're neither, then you are out of luck.
 

Seraph

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Joined
Dec 29, 2016
Messages
27
Okay, thanks for that link. It seems Germans are the way to go. Their army is just more expensive lol. I care more about raw power than army cost. If I am not losing my whole army all the time then cost can be lowered. Nothing I hate more than losing 4 airplanes for 3.6k oil
 

BeerMan

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Joined
May 10, 2017
Messages
415
I have too much research left to give up the Brit loot bonus. Plus, I love that I can build every type of popular army in the game with the Brits, and mix and match to my heart's content. The 15% german perk would be awesome, but the rally perk is useless. If you are using rally in war, you are either a new player or doing something seriously wrong. With a proper deployment, you won't need/want to use rally at all, except maybe at the end for that last building on the map.
 

KniferX

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Joined
Sep 22, 2016
Messages
186
Rally is used to make troops move faster, which is actually pretty big for clear time and unit survival. You can easily do it by rallying a building about to be destroyed (say a house in howitzer range).
 

BeerMan

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May 10, 2017
Messages
415
But if you are deploying all over the map (four corner or more deployments), you don't want to rally groups away from what they are attacking. I'm not saying it has no use, but it should be used sparingly IMO.
 

Manifesto

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Joined
Sep 26, 2016
Messages
1,920
If you have an alt who is German then change the other nation to Brits. You'll have two of the best nations there are, maybe even the best two.
But be prepared for two different styles of play. That should be your decision maker, what style you prefer.
 

melheor

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Joined
Sep 18, 2017
Messages
289
BeerMan I do use Rally quite a bit, so I disagree with you there. However, I do agree that 5 second bonus makes little difference since I typically save my rally for the following cases:

- target a threat (silo, castle, air defense, mortar, anti-tank gun)
- target TC to get quick victory bonus
- group troops to use Protect tactic
- rush troops to another portion of the map to finish destroying the base in time

Needless to say, I don't rally until the silo is gone, unless I rally ON the silo. Oh, one thing that German rally is good for is bragging rights, my rally crosshair looks cooler than yours.
 

Dvicious

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Joined
Feb 8, 2018
Messages
238
Like KniferX said, rally can also be used to accelerate troops. target nearby low hp building that gets destroyed instantly (thus keeping troops essentially in the same location in battlefield) allowing troops to move/shoot faster for the duration of the rally.
 

KniferX

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Joined
Sep 22, 2016
Messages
186
You didn't understand, when the target is destroyed they will continue on with regular targeting only faster since they will still be under rally boost, if you time it well no one will barely move anywhere to destroy that target you picked.

Either way, rally is far from useless and if you're not using it to speed up your troops, you're hurting your clear time. German rally is especially good for this since it's longer lasting and shorter cooldown.
 

Ankara

Approved user
Joined
Jul 13, 2016
Messages
28
Played French nation all the way to Cold War and loved it, because of the train times. German now. Still getting used to it but def far better for war. A bit of a departure here but in light of the additional training slots to the armoury and library....I’d pay 500 crowns or something for a second blessings slot that allowed the player to stack 2 of any one blessing for double effect on that single blessing. being able to sit two training blessings at a time for stacked benefit would greatly improve quality of gameplay for me and increase the amount of time I was in game. Since switching to German I’m logging out way more.
 

Quang t legend

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Joined
Jan 21, 2016
Messages
466
if you still have to ask, then British. Because British give you faster resource so you have better troops sooner!
 

JMoney

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Joined
Apr 20, 2016
Messages
242
In the age of claymore traps, I feel like British did get a slight nerf. Or atleast the players who clump up their units did. Because claymore mines do *just* enough damage to one shot those troops out of any other troop in the entire game. Germans are undeniably the best right now. Their attack boost on units applies to every unit they deploy in war, from planes to even troop tactics. It's outright ridiculous that it does so. No other nation brings that much damage to a war outside of coalitions. None of them.
 

Quang t legend

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Joined
Jan 21, 2016
Messages
466
In the age of claymore traps, I feel like British did get a slight nerf. Or atleast the players who clump up their units did. Because claymore mines do *just* enough damage to one shot those troops out of any other troop in the entire game. .

Not enough to kill shooters if you have uni tech probably. And shooters are important for almost every army except those costly heavy tanks. That is why +15% attacK +1 range boost for 60 shooters is often better than 15% attack boost for 155 space army.

And there is big different between the Top 20 players vs the top Emperor leagues and up. I think British players are still the overwhelming majorities in higher leagues, just look at your national trade good. Not everyone can instant rush all troop, planes, tactics and use 4 troops card for MP battle!
 
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_Flash_

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Joined
Jan 25, 2016
Messages
862
That is why +15% attacK +1 range boost for 60 shooters is often better than 15% attack boost for 155 space army.

Interesting!

Would you mind sharing the troop composition that you use?

I'm playing as the British in AA (inching towards CWA - working on gaining about 8 more levels) and, I'm finding lesser and lesser use for shooters in the troop composition for wars. I'm carrying more of the APCs and bazookas for wars, so, I'm considering switching to the Germans. Until I saw your post :)
 

Quang t legend

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Joined
Jan 21, 2016
Messages
466
Would you mind sharing the troop composition that you use?

In MP: 56 British shooters, 5 CW artillery, 3 APC, 2 truck healer. I can hold back 3 APC if i don't want to active silo. Before the age of apc and silo, i use 2-3 tanks instead. 1 sabotage and 5 decoys, 5 planes. This for flatten high medal MP bases with few tactics use and few planes lost.
In war I offen just use the above with more 3 more howitzer from TC donated troops. The harder the base the more shooters you will need.

I didn't experience much with new other troops (or German), because I don't have time to upgrade them, and because the good attackers that attack me don't use much either. And i found that if you add new troops, you will need a group of them to concentrate fire to same things.

So let's check what i get if I switch to German. In war if I can get German bonus for my planes and all 4 troops cards then German is stronger.
In MP, the attack bonus only help APC, shooters and howitzers; because the attack of battle tank are very low. German will need more shooters, so I will have to reduce the number of APC or howitzer. In total the better attack is hard to see in MP.
 

_Flash_

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Joined
Jan 25, 2016
Messages
862
Thanks for sharing the composition.
I use something similar for MP battles - 5 field howitzers, 2 tanks, 2 APCs, 2 supply convoys, and 52 British shooters.

But, in wars, I'm going with 4 APCs, 8 Elite bazookas, 5 field howitzers, and 30 British shooters (and 3 donated field howitzers and shooters).
Will try out your composition. Thanks!
 
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