Ramesses the Great
Approved user
- Joined
- Jul 14, 2016
- Messages
- 45
The matchmaker is still far from fair. Some of the biggest features of the game aren't even included in war weight.
Hidden factors, such as War Museum, Uni research and premium TT need to be fully factored in war weight.
The result would be more close, fun (and fair!) wars where skill makes the bigger difference. Big spenders would fight big spenders in epic scale wars, while f2p would match similarly minded players in fun old-style wars. Even if it means longer wait times; I'd rather wait 3 hours for a good match than 30m for a mismatch.
- War Museum (especially Space Age) is not factored whatsoever in war weight, resulting in mismatches between teams where #1 in one team could have (+85% All Defences Dmg) in Museum vs enemy #1 having (20%). A strong Museum is pretty much a combination of luck/re-rolling, buying legendary artifacts and endless grinding.
- Uni research has very little weight, e.g. finishing Saladin research (which takes years or thousands of crowns) adds very little weight, while upgrading a few defenses adds a ton of weight.
- Having hundreds of overpowered premium TT in SH adds nothing to war weight.
Hidden factors, such as War Museum, Uni research and premium TT need to be fully factored in war weight.
The result would be more close, fun (and fair!) wars where skill makes the bigger difference. Big spenders would fight big spenders in epic scale wars, while f2p would match similarly minded players in fun old-style wars. Even if it means longer wait times; I'd rather wait 3 hours for a good match than 30m for a mismatch.