Time for a 3rd Drone Directive Slot

Seek

Well-known member
Joined
Aug 23, 2022
Messages
763
We have 3 coalitions spots. I would like to make drone more useful by adding a third slot.

Yes it will be a squash for both sides D and O so both sides should be cool with it.



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nobodyknowsthetrouble

Approved user
Joined
Feb 28, 2018
Messages
447
The big difference to coalitions is that all 3 coalitions work simultaneously. It is already difficult enough with 2 directives to ensure that the ‘right’ one is active at the right time. For example, 15s Amplification is active while the troops are in a bastion and actually need all-terrain navigation much more urgently. With a third directive alternating, it becomes almost impossible. With a third directive, the troops would wait twice as long to be freed.

Then perhaps the drone concept should be completely reworked.
First idea: All directives work simultaneously.
Second idea: We already have 2 buttons where one would have been enough. Then you could also design it so that the drone flies to its destination on the first mission and the first directive takes effect exactly once. After that, it stands uselessly above the base until we activate another directive - similar to tactics - regardless of whether it is the first, second or perhaps even the third. This remains enough of a difference to war tactics, as only one directive can be active at any time.
 

Seek

Well-known member
Joined
Aug 23, 2022
Messages
763
The big difference to coalitions is that all 3 coalitions work simultaneously. It is already difficult enough with 2 directives to ensure that the ‘right’ one is active at the right time. For example, 15s Amplification is active while the troops are in a bastion and actually need all-terrain navigation much more urgently. With a third directive alternating, it becomes almost impossible. With a third directive, the troops would wait twice as long to be freed.

Then perhaps the drone concept should be completely reworked.
First idea: All directives work simultaneously.
Second idea: We already have 2 buttons where one would have been enough. Then you could also design it so that the drone flies to its destination on the first mission and the first directive takes effect exactly once. After that, it stands uselessly above the base until we activate another directive - similar to tactics - regardless of whether it is the first, second or perhaps even the third. This remains enough of a difference to war tactics, as only one directive can be active at any time.
I agree and of corse adding 3 rd should go in order.
 
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