Horsepower
Approved user
- Joined
- Aug 26, 2016
- Messages
- 458
While I’m not happy about parts of this rebalancing, I did feel it was to easy to 5 star big bases. The main culprit there were the EA’s. Every Tom, Dick and Harry were five starring simply by deploying numerous EA’s. A rebalancing was definitely needed although I think BHG took it to far. Would have preferred to see them downgrade or totally eliminate the EA’s.
With that said, I’ve noticed many saying this is an attack game. I totally disagree. As a defense player I feel defensive players deserve a little more credit then that. Many defensive players must constantly design unique defensive strategies to stop skilled attackers. On the other end defensive players must also be good attackers to gain stars.
Your war teams will not win wars without strong defenders who can also use attack skills to contribute to a win. I see so many good attackers who have poorly built, undeveloped war bases. In a way, a good defensive player is a more well rounded team member who can switch hit on bought sides. For me, that has always been my goal.
So my opinion is this is definitely not an attack game. It’s a war game where a player’s skills are developed in many areas.
With that said, I’ve noticed many saying this is an attack game. I totally disagree. As a defense player I feel defensive players deserve a little more credit then that. Many defensive players must constantly design unique defensive strategies to stop skilled attackers. On the other end defensive players must also be good attackers to gain stars.
Your war teams will not win wars without strong defenders who can also use attack skills to contribute to a win. I see so many good attackers who have poorly built, undeveloped war bases. In a way, a good defensive player is a more well rounded team member who can switch hit on bought sides. For me, that has always been my goal.
So my opinion is this is definitely not an attack game. It’s a war game where a player’s skills are developed in many areas.