Two separate issues: Awesomeness and fairness. You make a very compelling argument that the concept of the event pass is fair.
But the pass is only one facet of the new event system. IMHO these new events are anything but awesome.
I've purchased crowns and passes at the dock, so I'm not opposed to spending on this game at all. I've done so when it suited the flow of my game, taking advantage of upgrade discounts as my resources ebbed and flowed, and purchasing what fit my need (a few crowns/speed ups/troops or a bunch). Now it looks like upgrade discounts are yoked to paying for a pass whether I want to play or not. Worse, it's one price fits all. I'm actually less inclined to purchase anything now, because I can't quite figure out whether events or the dock will be the better investment.
The event goals are also set ridiculously high. I play fairly regularly, and in the WWII event I didn't crack the top 50k (90k global). Granted I wasn't as active in that event because all my townspeople were busy building and researching stuff, and I was busy IRL building and researching stuff. But even if I'd played at my regular level, I doubt I would have cracked top 25k/50k. It seems that to be competitive and earn decent prizes in this new system, you have to either be laid up in a hospital bed with oodles of time on your hands, hacking the system, or paying to play.
Paying, in principle, is fair. The events are not awesome.
OP is a shill account.
Paying to win is not fair. Paying to avoid grind is fair, but that is not what this is. The event rewards are ONLY available to paying players, same with the premium tt that can have a massive effect on outcomes. That is the end of the discussion, this is a cash grab that will only put more distance between the whales and the f2players the game needs to survive. The bigger the gap, the less likely new players will play regularly and the more likely the game will taper off to a slow death.
Before long it will be Garuda crashing its own bases.