DomiNationsTV
Approved user
- Joined
- Jul 25, 2017
- Messages
- 2
The Hard Truth I referenced in the title can be found in the last couple paragraphs and shortly put is simply their tired and toxic business model. If that’s what you clicked on this post to read, then I defer you to those paragraphs below.
I can’t believe this is DomiNations, RNG shouldn’t even be in the discussion. This game has strayed so far away from it’s roots. I remember when museum came out, so many people demanded how they would quit the game if it ever came to war - and now it’s happening. This is not in the slightest the same game I fell in love with. At this moment I don’t have intentions to quit, but I never in a million years imagined this game stooping down to this level. I never imagined that it could possibly get this bad, and in 2.5 years I’ve never seen it this debilitated. This isn’t fun, this isn’t even fair, rng = pure chance to deliver success, not skill. This game was entirely skill based. 100%. They’ve put this game into a chokehold and I really don’t know how much air it has left.
The new fragment system is beyond abhorrent. It’s the same as loot boxes, or opening packs in other games. There are countries that have by law deemed these RNG based microtransaction pay to win formulas as illegal - because it’s synonymous to gambling, but it’s a loophole in the system that BHG is now fully taking advantage of. Shame on you, truly BHG - shame on you.
I’m beyond disappointed in what they’ve done. I commend the Alliance Leaders who are rolling with the punches and adapting; providing great leadership and setting an example for how we should be playing the game now, and what our priorities should be if we want to find success. So kudos to you guys who are still holding onto that final breath of life that this game has left.
I think they’re business model is absolute trash, I think they know this game has a limited lifespan (they’ve stated this in the past), and most importantly that it’s already hit its player base peak. As the years creep by they will continue to care less about maintaining player satisfaction (which they’ve so clearly proven already), while diverting their energy into milking as much cash out of their one of a kind game as they possibly can, and for that reason, I expect things to only get worse and worse. My alliance is my home, and I will continue to war with my DomiNations family, but if I didn’t have roots so deep with those guys, I’d get the hell out of dodge. The connection I have with all of them is the single fragment of this game remaining that will keep me going.
TinSoldier DomiNations will legitimately never recover from these past few months of changes. You’ve lost your most loyal fans. In the corporate world that I spend 40 hours a week in, I’m often reminded that we learn much more from our losses than we do from our wins. All I can hope for is that you guys recognize the catastrophic losses that you are now accumulating, and that you have a contingency plan in place to rise from the ashes with. I fear that if this is not the case, you and your friends will be looking for jobs in one years time. Rest In Peace to the game that should’ve, could’ve, and was meant to be a tipping point in the mobile franchise. You’ve successfully implemented your own self-destruction.
I can’t believe this is DomiNations, RNG shouldn’t even be in the discussion. This game has strayed so far away from it’s roots. I remember when museum came out, so many people demanded how they would quit the game if it ever came to war - and now it’s happening. This is not in the slightest the same game I fell in love with. At this moment I don’t have intentions to quit, but I never in a million years imagined this game stooping down to this level. I never imagined that it could possibly get this bad, and in 2.5 years I’ve never seen it this debilitated. This isn’t fun, this isn’t even fair, rng = pure chance to deliver success, not skill. This game was entirely skill based. 100%. They’ve put this game into a chokehold and I really don’t know how much air it has left.
The new fragment system is beyond abhorrent. It’s the same as loot boxes, or opening packs in other games. There are countries that have by law deemed these RNG based microtransaction pay to win formulas as illegal - because it’s synonymous to gambling, but it’s a loophole in the system that BHG is now fully taking advantage of. Shame on you, truly BHG - shame on you.
I’m beyond disappointed in what they’ve done. I commend the Alliance Leaders who are rolling with the punches and adapting; providing great leadership and setting an example for how we should be playing the game now, and what our priorities should be if we want to find success. So kudos to you guys who are still holding onto that final breath of life that this game has left.
I think they’re business model is absolute trash, I think they know this game has a limited lifespan (they’ve stated this in the past), and most importantly that it’s already hit its player base peak. As the years creep by they will continue to care less about maintaining player satisfaction (which they’ve so clearly proven already), while diverting their energy into milking as much cash out of their one of a kind game as they possibly can, and for that reason, I expect things to only get worse and worse. My alliance is my home, and I will continue to war with my DomiNations family, but if I didn’t have roots so deep with those guys, I’d get the hell out of dodge. The connection I have with all of them is the single fragment of this game remaining that will keep me going.
TinSoldier DomiNations will legitimately never recover from these past few months of changes. You’ve lost your most loyal fans. In the corporate world that I spend 40 hours a week in, I’m often reminded that we learn much more from our losses than we do from our wins. All I can hope for is that you guys recognize the catastrophic losses that you are now accumulating, and that you have a contingency plan in place to rise from the ashes with. I fear that if this is not the case, you and your friends will be looking for jobs in one years time. Rest In Peace to the game that should’ve, could’ve, and was meant to be a tipping point in the mobile franchise. You’ve successfully implemented your own self-destruction.