Excellion
Approved user
- Joined
- Apr 10, 2015
- Messages
- 180
I kindly suggest Seraphine used poor judgment in closing another discussion thread found here: https://forum.nexonm.com/forum/nexo...-write-better-security-than-the-idiots-at-bhg
Yes, the original poster could have chosen a better title, but he (or she) is clearly frustrated, as all community members seem to be, because we care! Respectfully, a response such as "As a Nexon employee, I care about the community and want to ensure everyone enjoys a fantastic gaming experience. If you are aware of any specific instance of cheating, please report it here <insert instructions>. Otherwise, please keep the conversation civil <insert why you feel the thread was inappropriate as sincerely I am unsure which response triggered the closure>.
If you close threads too aggressively, the player base will be driven off official forums and one of the private forums will become the dominate forums for the game. I have seen that happen with a prior game I played. The official forums literally would have 1 - 2 posts per week, usually from new players. That is in no ones best interests.
Respectively the problem is so massive it should not be upon the player base to notify Nexon 1 by 1 of suspected cheaters. Instead, perhaps Nexon can follow the footsteps of other quality companies which is to recognize some players EARN their high levels by spending a LOT of time playing daily, others buy their way to the top, both of which are cool. The issue is cheaters. How to find them?
1. Write a simple query to show a list of players with level 30 generals and level 11+ walls. It would take a moment of a developer's time with code looking similar to: SELECT * FROM PLAYERS WHERE general > 29 and wall > 10
2. Filter that query by exluding anyone who spent $500 or more on the game. That is not to say people who spend money don't cheat, but we are after the low hanging fruit which is the most blatantly obvious cheaters.
3. Next, take that list and run a few queries against it. We are looking for 2 things:
a. Players who run the game on pc's with a keyboard emulator to never get disconnected so they never get raided. With the game disconnecting players every 2 minutes, it simply is not possible for any normal human to stay connected for 8+ hours at a time on a daily basis. When you find players who stay connected for unreasonably long periods of time on a daily basis and there is no other activity conducted such as raids, it is extremely highly likely they are cheating. Can you expect any human to sit there and click every 2 minutes, hour after hour, and perform no other activity? Also, some players may have the keystroke emulator click certain patterns such as collecting resources.
b. Take a look at WHEN / HOW they acquired the loot for their walls and generals. Normal players should accumulate the loot over time via raids. A single level 11 wall typically takes days to gather the loot. If a player upgraded many walls in a single day, something is VERY wrong.
Dominations seems like a great game, but the core of any game is fair competition. When so many of the top players got there through exploits, there is no reason for others to play. The game is not fun, not competitive, and all hope of enjoying the game is gone. If a single max level player tramples your base and steals your hard earned loot once, we can deal with it. When it happens more frequently, or especially when it directly causes a war loss for your entire ally, it's game over and we need to move on to a game managed by a company who actively (and proactively) bans cheaters.
I hope Nexon quickly steps up.
Kind Regards,
-X
Yes, the original poster could have chosen a better title, but he (or she) is clearly frustrated, as all community members seem to be, because we care! Respectfully, a response such as "As a Nexon employee, I care about the community and want to ensure everyone enjoys a fantastic gaming experience. If you are aware of any specific instance of cheating, please report it here <insert instructions>. Otherwise, please keep the conversation civil <insert why you feel the thread was inappropriate as sincerely I am unsure which response triggered the closure>.
If you close threads too aggressively, the player base will be driven off official forums and one of the private forums will become the dominate forums for the game. I have seen that happen with a prior game I played. The official forums literally would have 1 - 2 posts per week, usually from new players. That is in no ones best interests.
Respectively the problem is so massive it should not be upon the player base to notify Nexon 1 by 1 of suspected cheaters. Instead, perhaps Nexon can follow the footsteps of other quality companies which is to recognize some players EARN their high levels by spending a LOT of time playing daily, others buy their way to the top, both of which are cool. The issue is cheaters. How to find them?
1. Write a simple query to show a list of players with level 30 generals and level 11+ walls. It would take a moment of a developer's time with code looking similar to: SELECT * FROM PLAYERS WHERE general > 29 and wall > 10
2. Filter that query by exluding anyone who spent $500 or more on the game. That is not to say people who spend money don't cheat, but we are after the low hanging fruit which is the most blatantly obvious cheaters.
3. Next, take that list and run a few queries against it. We are looking for 2 things:
a. Players who run the game on pc's with a keyboard emulator to never get disconnected so they never get raided. With the game disconnecting players every 2 minutes, it simply is not possible for any normal human to stay connected for 8+ hours at a time on a daily basis. When you find players who stay connected for unreasonably long periods of time on a daily basis and there is no other activity conducted such as raids, it is extremely highly likely they are cheating. Can you expect any human to sit there and click every 2 minutes, hour after hour, and perform no other activity? Also, some players may have the keystroke emulator click certain patterns such as collecting resources.
b. Take a look at WHEN / HOW they acquired the loot for their walls and generals. Normal players should accumulate the loot over time via raids. A single level 11 wall typically takes days to gather the loot. If a player upgraded many walls in a single day, something is VERY wrong.
Dominations seems like a great game, but the core of any game is fair competition. When so many of the top players got there through exploits, there is no reason for others to play. The game is not fun, not competitive, and all hope of enjoying the game is gone. If a single max level player tramples your base and steals your hard earned loot once, we can deal with it. When it happens more frequently, or especially when it directly causes a war loss for your entire ally, it's game over and we need to move on to a game managed by a company who actively (and proactively) bans cheaters.
I hope Nexon quickly steps up.
Kind Regards,
-X