ademirk
Approved user
- Joined
- Jan 26, 2018
- Messages
- 32
I'm proposing and end, implosion of museum and council. Here's my point:
You play 5 years, evolving your nation, choosing strategies, researching library, university, and you finally got a god MK11 with 120k life points, hard to destroy.
But then, some lucky guy got a artifact that cut heavy tanks by 100% (yes I know you need to combine artifacts).
So after 5 years, one week of museum beat your mk11. It falls like flies.
Ok... There's a limit of 85%, but still your MK is less then 18k life, still falls like a fly.
It happens to me many times. One time a go an guy had 123% less defense towers attack, my though was: "my towers will kill my defense troop".
I'd not start playing this game for lucky things, I'm playing cards for that. I will strategy. Library evolution was a good ideia, Parliament was a good idea, but does two luck buildings of museum and council are making everyone stop playing this game.
I'm the next
You play 5 years, evolving your nation, choosing strategies, researching library, university, and you finally got a god MK11 with 120k life points, hard to destroy.
But then, some lucky guy got a artifact that cut heavy tanks by 100% (yes I know you need to combine artifacts).
So after 5 years, one week of museum beat your mk11. It falls like flies.
Ok... There's a limit of 85%, but still your MK is less then 18k life, still falls like a fly.
It happens to me many times. One time a go an guy had 123% less defense towers attack, my though was: "my towers will kill my defense troop".
I'd not start playing this game for lucky things, I'm playing cards for that. I will strategy. Library evolution was a good ideia, Parliament was a good idea, but does two luck buildings of museum and council are making everyone stop playing this game.
I'm the next