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Do you like the rebalance 2? Please vote without bias.

Do you like the rebalance 2? Please vote without bias.


  • Total voters
    102

Funken_A

Approved user
Joined
Apr 16, 2015
Messages
306
there was nothing in the update that I felt makes the game more enjoyable.
 

cosmid

Approved user
Joined
May 2, 2018
Messages
61
Both my heavy tank and fighter airplane have the old dmg. They didn’t get the new increased dmg. Anyone else?
 

T4TiFooS

Approved user
Joined
Apr 16, 2017
Messages
222
Guys, I think most of you missed one of the important things among these changes!
ONE of the biggest changes comes in the next stage where they increasing HP & DPS of all of the defenders!
They killed decoy tactic in this stage which we could handle defenders with it, but without decoy tactic it's just a nightmare specially when they increase HP of defenders!

​​​​​​They wouldn't put all of these changes in only one stage and expanded them to the several stages because they wouldn't we notice them what is happening exactly around us! And not about they are looking for our feedbacks!

​​​​​There is a simple rule in physics :
Put a frog in a water bowl and turn on the fire, as the water gets warmer without knowing it the forg will slowly bake and when it notices it will no longer be able to move , while it will immediately escape if put it suddenly in a boiling water!

​​​​​​

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True God

Approved user
Joined
Mar 1, 2017
Messages
384
Nothing wrong with making bases harder to five star. Let's stop the moaning and carry on playing.
 

No Angel

Approved user
Joined
May 1, 2017
Messages
1,386
Nope. I want opponent's war bases are easier to 5 star 😒
I am someone who will always have to attack those who are 20-30 levels above me in world wars!
 

skychan

Approved user
Joined
Sep 16, 2018
Messages
68
You are getting off light only having to attack up 20 or 30 levels. You must have some nice bags in your world war lineup. I'm not judging you, just pointing that out.
 

No Angel

Approved user
Joined
May 1, 2017
Messages
1,386
Haha, not really. We just get decent wars sometimes, by trying to choose the right participants at the right time 😉
 

cosmid

Approved user
Joined
May 2, 2018
Messages
61
Surprised to see the votes are getting close to a 3:1 ratio. Did Nexon panic and asked all of their employees to come here and vote?
 

kosno

Approved user
Joined
Jan 29, 2018
Messages
56
At 2300 medals with 5 HT mk5 and 2 MBT the only thing that changed is 2 strike fighters mk 6 dont take out the anti tank guns in 1 deployment need to finish the damage research in amelia or equip an artefact in museum which would bring me back where I was before and the shortened duration of decoys so instead of 5 decoys and 2 first aid i now have only 3 decoys and 4 FA thats all the difference i noticed

That is why i am reluctant to choose out of these 2 options
 

Tsamu

Approved user
Joined
Apr 29, 2016
Messages
724
Where's the option for "I haven't really noticed any difference"? Because honestly and truly, I haven't. Maybe I'm lucky with the library and university research I've done and the museum bonuses I've acquired, but I am attacking the same way as always and winning the same number of battles with the same number of stars at the same medal range.
 

KniferX

Approved user
Joined
Sep 22, 2016
Messages
186
Where's the option for "I haven't really noticed any difference"? Because honestly and truly, I haven't. Maybe I'm lucky with the library and university research I've done and the museum bonuses I've acquired, but I am attacking the same way as always and winning the same number of battles with the same number of stars at the same medal range.

That's the thing, when you have an advantage in offense attacking easy rushed or abandoned bases with defenses way below your age (especially defenses below AA and CWA) it might be even easier to do it. Max strike fighter or supersonic fighter will benefit more from 100% damage and 30% health than a GPA/EA tower from 20% damage and 150% health, for example.

Start attacking bases with defenses closer to your age, you will absolutely notice the difference.

Attack a defensive coalition war base with defenses of your age, you will be in great pain.

The only troop comp that remained untouched (might I say in some ways even buffed) was the HT combo. A lot of the players who don't complain about this update use this combo, thus avoid most of the negatives every other troop composition is dealing with. That does not mean the update is fine, that they're safe, as that combo might just be touched upon in the next phase.
 

SiuYin

Approved user
Joined
Jan 25, 2017
Messages
540
after some days of re-balance, below is my comment

1. There is no much difference for target base's overall defense level lower than Global (ie lv220 or below)
2. For Base with level higher than 250, it is nearly invincible
3. More tactic per battle
4. we are forced to switch to Heavy Tank
 

Bootney Lee Fonsworth

Approved user
Joined
Jan 12, 2018
Messages
459
My two cents? Attacking with maxed heavy tanks and fighters on my CWA account has actually gotten easier. Attacking on my global account with fighters only at mk.1 sucks. Too many losses per battle, too long to retrain and the CWA's who were ignoring me due to my relatively paltry amount of resources now jump on my base immediately. I have no idea how I'm supposed to gather and hold on to all the oil for 5 more airplane upgrades, bunkers, factory troops etc. If it were my only account I'd maybe muddle through, but as an alt it's too much hassle.

It's the same thing with my industrial account, but not quite as bad due to the smaller resource requirements and the much lower attack power of folks who can hit me. Late-global vs mid-industrial is much easier to handle than CWA vs mid-global. Again, probably doable but not sure I'm inclined to put that much time and effort into an alt anymore.

As things stand this update has killed the desire to even bother with my alts. I can stick all my workers in uni or expeditions indefinitely, if I can be bothered to log into them. It has also made my main account even more sulf-sufficient and not worth attacking for most people. 15 day builds mean my farms, caravans and wells are more than adequate to generate all the resources I need. Wars have also become an even bigger resource loser than before, instant retrain or no. So no NTG scavenger hunts required as I'm less inclined to play them. The net result for yours truly is a tremendous drop in my overall playing time. Not a big spender so I don't know if my clicking on 18 ads a day balanced my previously wanton use of Nexon's servers or not.

So in regards to this poll? I suppose I'd choose both. Or neither?
 

Manifesto

Approved user
Joined
Sep 26, 2016
Messages
1,920
As things stand this update has killed the desire to even bother with my alts. I can stick all my workers in uni or expeditions indefinitely, if I can be bothered to log into them. It has also made my main account even more sulf-sufficient and not worth attacking for most people. 15 day builds mean my farms, caravans and wells are more than adequate to generate all the resources I need. Wars have also become an even bigger resource loser than before, instant retrain or no. So no NTG scavenger hunts required as I'm less inclined to play them. The net result for yours truly is a tremendous drop in my overall playing time. Not a big spender so I don't know if my clicking on 18 ads a day balanced my previously wanton use of Nexon's servers or not.
Almost exactly mirrors where I’m at. I feel for the rest of the community still trying hard to get to AA or CWA.
As I said in another post, I’ve left CWA silo and resources outside my walls to help you all. Enjoy.
 
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