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Dev should make tank versitile and ideas for reforming troops

Tentaken

Member
Joined
May 30, 2022
Messages
40
Tanks
Increase the tank range by 4
Put explosive on shot fired because tank have cannon.
Put machine gun on heavy and barrack tanks on industrial age.
After the barrack tank dies, it will produce 3 rifleman.
It will make the late stage age tank more useful and diversify the troops for space.
A lot of advance players are using a lot of heavy tanks than artillery, apc, tactical helicopter, rifleman.

Artillery
Make artillery have suppression effect on building and troops.
Make them move faster after they change to vehicle mount artillery in cold age.
They also be program to target troops in long distance when attacking base but can't attack in very close distance.

Make some kind of personal transport helicopter and planes that drops rifleman and barrack tanks for civilization who have unique troops.

Make an granadier troops that throw grenades.
 

ElonMusk

Active member
Joined
Nov 27, 2022
Messages
131
Tanks
Increase the tank range by 4
Put explosive on shot fired because tank have cannon.
Put machine gun on heavy and barrack tanks on industrial age.
After the barrack tank dies, it will produce 3 rifleman.
It will make the late stage age tank more useful and diversify the troops for space.
A lot of advance players are using a lot of heavy tanks than artillery, apc, tactical helicopter, rifleman.

Artillery
Make artillery have suppression effect on building and troops.
Make them move faster after they change to vehicle mount artillery in cold age.
They also be program to target troops in long distance when attacking base but can't attack in very close distance.

Make some kind of personal transport helicopter and planes that drops rifleman and barrack tanks for civilization who have unique troops.

Make an granadier troops that throw grenades.
About the "grenadier" idea, they already have that. It's called the RPG, or Rocket-Propelled Grenade.
 

ionzahid0987

New member
Joined
Aug 4, 2022
Messages
11
W
Tanks
Increase the tank range by 4
Put explosive on shot fired because tank have cannon.
Put machine gun on heavy and barrack tanks on industrial age.
After the barrack tank dies, it will produce 3 rifleman.
It will make the late stage age tank more useful and diversify the troops for space.
A lot of advance players are using a lot of heavy tanks than artillery, apc, tactical helicopter, rifleman.

Artillery
Make artillery have suppression effect on building and troops.
Make them move faster after they change to vehicle mount artillery in cold age.
They also be program to target troops in long distance when attacking base but can't attack in very close distance.

Make some kind of personal transport helicopter and planes that drops rifleman and barrack tanks for civilization who have unique troops.

Make an granadier troops that throw grenades
Well said , they really need to reform some troops, mostly barrack’s tank which is too much neglected. Having +1 range is too much needed. Also an increase to its HP. Compared to how much troop space it cost, those tanks are really off balanced.

I agree with you, tentaken
 
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