Tentaken
Member
- Joined
- May 30, 2022
- Messages
- 40
Medium Tanks should have extra damage towards other tanks, vehicle like armour car, supple truck, apc and building.
It needs machine gun firing ability in global age.
To balanced it, the dev can reduce medium tank health about 10 %.
You can also add extra rifleman or infantry after medium tank's death.
Infantry and rifleman should have ability to throw grenade with percentage like 20%.
Artillery should also can target and elimate enemy defender in long distance in the battle but are vunerable in very short distance.
Reduce the troop space of morter troops.
Mercenary troops need higher damage.
Apc needs higher damage against building, armour vehicle, and infantry.
Missile truck should have higher range.
New unit like transport Helicopter that can spawn rifleman.
Any new ideas for troops please comment players.
It needs machine gun firing ability in global age.
To balanced it, the dev can reduce medium tank health about 10 %.
You can also add extra rifleman or infantry after medium tank's death.
Infantry and rifleman should have ability to throw grenade with percentage like 20%.
Artillery should also can target and elimate enemy defender in long distance in the battle but are vunerable in very short distance.
Reduce the troop space of morter troops.
Mercenary troops need higher damage.
Apc needs higher damage against building, armour vehicle, and infantry.
Missile truck should have higher range.
New unit like transport Helicopter that can spawn rifleman.
Any new ideas for troops please comment players.
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