Buildings

ravi11523

Member
Joined
Aug 18, 2023
Messages
82
New levels for the museum and councilor building would be nice, and also the embassy needs some updates. Barracks could see some more troop capacity and so could airstrip.
 

astero

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Joined
Sep 25, 2015
Messages
251
It'll be interesting to see what the next Age brings. Hopefully at least some of the issues you mentioned will be addressed along with many others.
 

King Crimson

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Joined
Apr 21, 2016
Messages
1,365
It'll be interesting to see what the next Age brings. Hopefully at least some of the issues you mentioned will be addressed along with many others.
I'm hoping for additions to existing buildings like the museum, council, library, etc because if robotics is just more of the same then I'm done - Auto age 17day (plus) upgrades was bad enough.
 

astero

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Joined
Sep 25, 2015
Messages
251
Something also needs to be done with the fact that many of us have maxed out our gold+food+oil and there is nothing at all to do with it once all walls/gates/garrisons are at the highest level.

We're literally just sitting on resources that we cannot spend, and basically just counting the days until our next build or research is complete.

So maybe some sort of special building can be made that provides financial aid to lower-level Alliance members, where stronger players can contribute by donating and then others can receive those resources?
 

nobodyknowsthetrouble

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Joined
Feb 28, 2018
Messages
318
So maybe some sort of special building can be made that provides financial aid to lower-level Alliance members, where stronger players can contribute by donating and then others can receive those resources?
I support the idea
I think it's good, even if the quantities are reduced by a factor of 10-20

Something also needs to be done with the fact that many of us have maxed out our gold+food+oil and there is nothing at all to do with it once all walls/gates/garrisons are at the highest level.
Many people in the forum have called for this. The idea most frequently mentioned & praised by most participants was larger storage. BHG listened to us and gave us these. Now we've got the most pointless solution imaginable.
 

King Crimson

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Joined
Apr 21, 2016
Messages
1,365
The idea most frequently mentioned & praised by most participants was larger storage. BHG listened to us and gave us these. Now we've got the most pointless solution imaginable.
I thought an oft-requested idea was a barter store for unwanted resources? The larger storages might be fine for younger ages with lots still to upgrade but it's useless for us veterans with nothing left. (and I won't be moving to robotics age).
I'm more than happy to give my stuff away to others - other than the usual pvp way.
 

astero

Approved user
Joined
Sep 25, 2015
Messages
251
The larger storages might be fine for younger ages with lots still to upgrade but it's useless for us veterans with nothing left.
Agreed, that's why Nobodyknowsthetrouble mentioned that we now have the most useless solution imaginable.

There really are only three ways out of this IMO as a quick fix to the problem:

1. Create several more levels of walls/gates/garrisons so that even the top players will take a few months to max them out (but at the same time won't those walls become almost impenetrable?).

2. Find a building/solution whereby those with too many resources (and nothing more to do with them) can donate them to lower-level players.

3. Get rid of the cap in Parliament so that alliance members can invest unlimited amounts of food/gold/oil (without switching to Crowns).
 
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