yes..many thanks for that. I told the team members but what can you do? Each player plays the game as he wants. Our alliance is open, but we never get high-level players. Only some new Iron players.i have searched spaceboy's alliance and they do have a huge problem with ageing and levels
yeah we ask people to only invest in Offence and move up when all attack troops are maxed, but some prefer to invest in offense + defense. But good idea, I will propose that. We can try it out and see how it goes. We have bad matches since years so we'll see quite fast the impact.the only solution is to mass age up once or twice and have the whole alliance ONLY upgrade offence for like 3-4 months non stop
Are you complaining because you're annoyed with this matchup?@BHG, seriously?
In a 20v20 WW, opponent has 17 Drone Age, 1 Info, 1 Digital bases versus 4 Drone Age, 2 Info, 2 Digital & bunch of Space age and below on our side.
At least 2/3 of our match ups are one-sided favoring our opponent.Are you complaining because you're annoyed with this matchup?
Or, are you complaining because it's indicative of most of your matchups? In which case, have you kept track of the number of mis-matches?
Or, are you complaining about this mismatch while ignoring the other 14 or 15 acceptable matchups?
Just curious.
But what does a even/balanced matchup mean to you? It can't only be Aged base; or curious, do you feel, say, a level 300 Cold War base should match with a level 185 Cold War base? There are not enough alliance combinations to meet every possible scenario.At least 2/3 of our match ups are one-sided favoring our opponent.
I recall that BHG said they made an effort to make the WW match more evenly balanced or was that some horse sh*t?
I agree with most of your statements, but does the same apply to a maxed Industrial? Or Atomic? I do not max ALL my troops or building, but the game allows you to do it. Even if the strategy of maxing everything out is probably not the best strategy, it is still allowed. So I still do not accept that players seem to be punished when they upgrade too much for the same level. On the contrary, it should get rewarded as you spend a lot of time in these upgrades, playing a lot, maybe buying speedups, etc. I value more a player who has a good defence/attack force than a player who rushed through the ages. Of course, this is a game and everyone can play it as he likes. Each style has its side effects so we learned that maxing out in this game is NOT a thing to do in world wars.The rationale is simple; Age is not the only consideration, and never has been, yet people are still surprised and shocked that it isn't. Sticking around CW to level 300 offers zero benefit, but if multiplayer/triumph is all that you care about then go for it and have fun.
But war is different. For war, you need to attack and defend and a CW can't attack well nor even defend well. It's not rushing to keep the 7th General lower than the 1st, or have 100% of University done, or have 100% of all defenses/troops done; because "100%" in this context is completely arbitrary. It has no real meaning, it's an artificial limitation that only made sense when CW was the highest Age.
Upgrading a 7th general does not help in war nor multiplayer; it helps nothing.
As for worrying about Loot, Space Age offers so many benefits including a real Museum; a Museum that can easily get enough Loot Refund to actually _want_ to be attacked and _wish_ peace treaties didn't exist because you _gain_ resources from being attacked. It's where 85% means more like 200% because of how it works, but I digress.
Or to put it simply, there are not enough Age maxist alliances out there for war matchups; so either they can make war search take a week or longer to _maybe_ find you a fair match (which often would be the same few alliances) or you can adjust.
It is usually the player who must adapt to the game, not the other way around.I agree with most of your statements, but does the same apply to a maxed Industrial? Or Atomic? I do not max ALL my troops or building, but the game allows you to do it. Even if the strategy of maxing everything out is probably not the best strategy, it is still allowed. So I still do not accept that players seem to be punished when they upgrade too much for the same level. On the contrary, it should get rewarded as you spend a lot of time in these upgrades, playing a lot, maybe buying speedups, etc. I value more a player who has a good defence/attack force than a player who rushed through the ages. Of course, this is a game and everyone can play it as he likes. Each style has its side effects so we learned that maxing out in this game is NOT a thing to do in world wars.