Three Museum Suggestions

Saluman

Well-known member
Joined
Jul 9, 2020
Messages
7
1. It's been said, but saving sets would be real nice.
2. Add toggle to lock an artifact so it can't accidentally be deleted.
3. Have shorter crafting events that are piece specific, I.e. war hall armor crafting event for, say, 2 days, etc. these events could cost more fragments per crafting.
 

TheWise

Big Huge Moderator
Staff member
Joined
Apr 21, 2015
Messages
492
Thank you for your feedback! While the team is still hard at work tackling the initial Quality of Life improvements discussed in our Road Ahead post and then some. They're also keeping an eye on the feedback received from the forums and continue to discuss what they hope to add to that list.
 

JuggernautJ

Member
Joined
Sep 25, 2022
Messages
46
To me the first two are far more important.
The ability to group artifacts (and councilors!) together (and switch them for a different grouping) would really help make the museum (and council) much, much easier to navigate.

Locking artifacts (and councilors!) so that they couldn't be sold might help eliminate some truly colossal errors.

Both these changes are really needed.
 
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