World war is a competitive public setting - anyone in your or your opponents alliance can see your attacks and defenses, every time. The results matter to your team, both time and total star count.
Yes.
Nothing new here.
You have a chance to prepare and choose a target, within the context of team strategy, and the opponent is prepared with traps, TC loaded, best generals up, and often SH troops and coalitions.
Certainly.
In MP, only you and your opponent can see your battles unless you share replays.
That doesn’t make MP less competitive per se. It makes it competitive in a different way. That’s why there’s an individual medal ranking, an individual star ranking and an Alliance glory ranking.
You can put a similar amount of resources, personal skills and concentration in a MP battle - the difference is, you only have roughly 3 minutes to do all of that, attack planning included.
For high medals, getting at least one star is the only thing that counts.
For “high medals”, as well as for anybody at any level who CARES about medals, getting *medals* (not “one star”) is the thing that counts.
You get one star, for sure you don’t lose 20-something medals. Cool. You get 5 stars, you win 20-something medals instead of 5 or 8. Good.
You successfully *defend*, you win 20-something medals without wasting an army. Very good!
It takes skills to do all of that. In War AND in MP mode.
And a number of players at the very top regularly do things like town center sniping with tanks, just to get medals and victory rewards.
I don’t know that, sorry. How do you know that? You just said that MP battles aren’t public unless shared.
Common sense is that a top medal player would prefer to get 24 medals rather than 4, in a given attack.
And probably those folks up there have some skills that in one way or another have allowed them to climb that ranking.
Which means they may be able to win quite a number of medals when they attack, and to do the same in defense.
How often and how many medals? I DON’T know, but OVERALL they are able to win attacks and defend from attacks much better then the players who are ranked below them.
That is a skill, but I wouldn't consider it a comparable measure of a player's skill to their ability to get 5 stars fast in war.
Again, there are different rankings for individuals and alliances.
You cannot rank individual players worldwide by their war contribution to their alliance any better than you would do ranking them by medals.
To top it off, high medal count often measures time / money invested in building a strong defensive base.
Same, identical consideration works for WW, too.