I've been mucking about with the layout editor trying out various things while designing my base again from scratch but every time I save it and then re-enter the layout editor removes one piece of wall and places it on the list of stuff not yet placed. It's a final piece of wall on the end of a three-gate passage, with the necessary one-tile gaps in between, but it comes up red and won't let me place it even though the tile is empty and it's a valid placement. (See Image 1)
If I remove the gate first, place the wall and then re-add the gate then it allows me to place it all and save it with no red exclamation mark. (See Image 2). However, as soon as I go back in that one piece of wall has been removed again.
Is there some weird rule about not being allowed to have several gates in a row? Or is it just a weird bug? Has anyone experienced this before and, if so, does the piece of wall actually appear when you're attacked or is it missing allowing enemy troops to pass straight through?
I will eventually activate the base, get attacked and then view the replay to find out myself but just wondered if anyone knew beforehand.
If I remove the gate first, place the wall and then re-add the gate then it allows me to place it all and save it with no red exclamation mark. (See Image 2). However, as soon as I go back in that one piece of wall has been removed again.
Is there some weird rule about not being allowed to have several gates in a row? Or is it just a weird bug? Has anyone experienced this before and, if so, does the piece of wall actually appear when you're attacked or is it missing allowing enemy troops to pass straight through?
I will eventually activate the base, get attacked and then view the replay to find out myself but just wondered if anyone knew beforehand.