Matchup method
World War alliances are matched base on
(a) similar total combatants' "strength"
(b) similar Glory count, total strength is the total attacking and the defensive score of a member, similar to levels of a player.
The problem that we have is WW has match up was too flawed in the aspect of offense and def score.
For example, assuming there is 10v10 world war on side A we have 10 industrial bases with LVL 150-200 with a combined score range of 1500-2000 (assumption) on Side B will get matched up with 5 Digital age bases 300+ and 5 iron/ bases avg lvl of 10 ie, a combined score starting 1550+. If we look at the score as the combined number it seems its a fair match but the result of the world war would be 0 stars vs 100 stars
The introduction of Space-age difference was visible but with the digital age, it became a total outmatch. In our alliance, we have many who are level 250+ who are just atomic it becomes high level and low age players are a huge burden in WW.
In our current WW (20v20) our team has 2 space-age got matched up vs 7 digital age based on our offense strength we do not have power to 5* at least 9 of their players. So we start the war with a 45-star deficit whereas their top 9 is assured of 90 stars.
We request dominations to address how the matchup occurs if no high level with low age players faces elimination from alliances.
World War alliances are matched base on
(a) similar total combatants' "strength"
(b) similar Glory count, total strength is the total attacking and the defensive score of a member, similar to levels of a player.
The problem that we have is WW has match up was too flawed in the aspect of offense and def score.
For example, assuming there is 10v10 world war on side A we have 10 industrial bases with LVL 150-200 with a combined score range of 1500-2000 (assumption) on Side B will get matched up with 5 Digital age bases 300+ and 5 iron/ bases avg lvl of 10 ie, a combined score starting 1550+. If we look at the score as the combined number it seems its a fair match but the result of the world war would be 0 stars vs 100 stars
The introduction of Space-age difference was visible but with the digital age, it became a total outmatch. In our alliance, we have many who are level 250+ who are just atomic it becomes high level and low age players are a huge burden in WW.
In our current WW (20v20) our team has 2 space-age got matched up vs 7 digital age based on our offense strength we do not have power to 5* at least 9 of their players. So we start the war with a 45-star deficit whereas their top 9 is assured of 90 stars.
We request dominations to address how the matchup occurs if no high level with low age players faces elimination from alliances.