So unfortunately this change went out early. I’m sorry. It sucks that this change was dropped on you all without explanation. Removing 15v15, 25v25, and 40v40 was intended as part of the new World War matchmaking update. That said, let me be clear that
only this queue reduction part of the change was accidentally released with the Space Age update. The actual algorithm changes have
not shipped yet. I was waiting to explain why I decided to remove these queues until the Design Spotlight. But, it’s not fair to make you wait since the queue reduction part of the change is already live. The least I can do is give you that part of the Spotlight early.
-----
I know that this will be one of the least popular changes with the matchmaking update. I apologize in advance for killing your Alliance’s favorite queue. The reality is that DomiNations can’t—and has never truly been able to—support seven different queues. Think of it this way: Each queue added to DomiNations splits the player base. Each of those splits greatly reduces the number of potential matches your Alliance can make and reduces the quality of those matches. Theoretically, the most optimal system would be to force everyone into a single XvX queue. We can’t really do that and aren’t entertaining the idea. But four is better than seven.
We’re reducing the queues to the following:
10v10
20v20
30v30
50v50
We feel that this division of queues will flow more Alliances into more pools and increase the odds of finding your Alliance a better match. It should be noted that 50v50 is not and has never been a popular queue. But, we felt it was important to preserve 50v50 for community events like the Continental World Cup (
https://continentalwar.wordpress.com/). If you find your Alliance jumping into 50v50 expect long wait times and extremely relaxed matching requirements.
I'll be hanging around a bit today to answer any questions you may have about the queue change.