You missed the point rising too early is not snoozing a strategy to be the best you can be. theres a good reason for it as there should be instead of building a weak structure system it makes it unrealistic for a strategy game. to taken a step further 108,000 for nine farms in Cold War an hour on income on food pays for all your tactics on attack without wasting anything on retraining and we can use that money earned in battle elsewhere. so it’s not a bad strategy it’s actually a smart strategy, so you have more money to spend on the bigger things and not piss it away. It’s less work in the long run with working smarter not harder. Especially when you have a strong strategy on how to attack and hide behind peace treaties in between battles. Not only to mention it slows down enemies to have to spend a second or two more to destroy it instead of one hit wonders that are pointless. Takes longer but if you that’s why you have to plan better and think as what strategy games are anyway