Whenever I got to significantly redesign my base, I run into a problem after saving in the map editor and then rebooting the game (or switching devices). Some of the buildings that I moved have been shifted back to wherever they were before I edit. This results in overlapping buildings, which is particularly annoying with walls...it looks like some walls disappeared but in reality they're just on top of other walls elsewhere, requiring a painstaking search to find the doubles. Sometimes then I hit the bug again after making the fixes, requiring me to do redo them multiple times.
This is probably related to an error message I usually get when saving my work, a box pops up saying something like "fov_persistence()" which I am probably not meant to see.
This is probably related to an error message I usually get when saving my work, a box pops up saying something like "fov_persistence()" which I am probably not meant to see.