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Reduce war attacks to one each

Mythic

Approved user
Joined
Dec 6, 2015
Messages
194
This approach will fix iron age stacking :) Or maybe only force players to attack counterparts, 2 attempts? However, this would make it more difficult for weaker mid-range members.
 

Eddie F1

Approved user
Joined
Aug 6, 2015
Messages
1,057
That was my first thought.

The second was 'Why did they have two in the first place?' - Because they knew the servers/game was unstable, the complaints would have been deafening if just the one attack.
Then thirdly - 'Why not let the player go again if it crashes mid battle' - Because they never fixed force-quit, just bodged it and gave it a fancy name - Battle Refactor.

So it's quite a challenge fixing it all:
1. Runs on an unstable system.
2. WiFi or ForceQuit might interrupt things
3. Fair matchmaking
4. All entrants get to play
5. Devise a scoring system so there are no draws or stalemate
6. Can't be hacked
7. Decide how a leaderboard works
8a. Replays with a perfect replay system - who get's to see them and when
8b Replays with the current borked system - do you want it?
9. Rewards for winners & losers
10. Do you let event troops be used or just a straight fight.

No doubt some more I've missed.
 
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