what are people thinking of the new plane stats?

jeff22192

Well-known member
Joined
Apr 23, 2020
Messages
7
This is a worthless upgrade that will only drive more people away from the game. It appears that transports are the only viable plane and they’re weak against air defense, SAM, and GCI. These developers keep tinkering around with things that aren’t broken and spend all their time blowing smoke up your a$$ about fixing replays.
 

jeff22192

Well-known member
Joined
Apr 23, 2020
Messages
7
It sucks tremendously. Fighters were once integral to success now it’s the opposite. Think of it: 50% less effective at defense building damage, but the same dumb flight pattern in which they hit the intended target, fly past it into unintended territory, swimming in destruction before circling back with a sliver of health and zero chance of second use. Look at what they’re up against: for the advance player, you’re attacking bases with fully developed machine gun towers (x5), towers (x8), and air defense guns (x4), not to mention SAMs, GCI radars, castles, and town centers who can also take a wet bite out of a fighter’s ass.
If you want to destroy defense troops with them, now you have to wait until troops have made their way out of elaborate base constructs for fighters to serve their new purpose; by that time you’re halfway through your attack period. And with paratroopers being vulnerable to all of the above + anti-tank guns (imagine that), it‘s virtually duck season on all air troops.

Who asked for this? No one.
Exactly, no one asked for this incredibly stupid change. I could live with them changing the dmg against the TC but leave the rest of it alone.
 

King Crimson

Approved user
Joined
Apr 21, 2016
Messages
1,865
Exactly, no one asked for this incredibly stupid change. I could live with them changing the dmg against the TC but leave the rest of it alone.
Agreed. Speaking from a multiplayer pov, lowering the damage for a few buildings is not a big deal and the planes are still effective at dealing with defenders. For me the biggest effect is the movement of the defenders. They're so ludicrously (laughably) quick that you hardly have time to manage your army - most of the time you're just sending in the planes to kill the pests. (if you're not running 6-7 APCS)
No wonder sabo/bombers is going to be the new go-to combo. Nice rebalance bhg. Twats.
 

Seek

Well-known member
Joined
Aug 23, 2022
Messages
1,076
People play the game to attack, not defend. You set up your base, look for weakness and adjust. It's the attacking that makes the game fun. Take away the attack to focus on defenses and people will get frustrated and leave. This game has far too many other bugs to fix and just made things less fun.

- screen locking up for no reason
- battle results during wars (attacker only doing 92% damage but he game gives them credit for a 5 star attack, or the other way around)
- tactical helicopter shot down by anti tank gun, or even foot soldiers.
- updates that only update some people at a time and not everyone at once making it impossible for some users to attack during a war.

When you look at how long it takes to upgrade defenses and units (in some cases 19+ days) and how much time you have to put in to get anywhere the game should at least be fun to play.
Speak for yourself I like playing defense.

Blah on all haters of fighter Nerf and hopefully they do big old nerf to Bombers.

Right now all ya have to do is buy FSh and Hanger and have alright muse and wipe most defenders if ya got some skill and good museum you can wipe any and all bases. Bombers are over powered and fighter are ment for air support killing ground troops and vehicles. Hate all you want but time wars are boing and so is the buy a five star hit we currently have
 

cecbmwrebels

Well-known member
Joined
Dec 8, 2020
Messages
3
How do you "play" defense??? You set it, forget it and adjust after your base is attacked. I wouldn't call that playing , or even fun. If you can 5 star a maxed Automation base I'd love to hear what troops you use to accomplish this. I'd be more than happy to give it a try.
 

Seek

Well-known member
Joined
Aug 23, 2022
Messages
1,076
How do you "play" defense??? You set it, forget it and adjust after your base is attacked. I wouldn't call that playing , or even fun. If you can 5 star a maxed Automation base I'd love to hear what troops you use to accomplish this. I'd be more than happy to give it a try.
There is more to defending than just sitting.

As for hitting I do get some 5 stars every blue moon but use my hits for scouting like a good team mate.

If you do not have active defenders improving their bases then game is too easy and everyone gets bored. So it kinda like light and dark have to both to make game fun.
 

Roccom

New member
Joined
Nov 18, 2024
Messages
10
There is more to defending than just sitting.

As for hitting I do get some 5 stars every blue moon but use my hits for scouting like a good team mate.

If you do not have active defenders improving their bases then game is too easy and everyone gets bored. So it kinda like light and dark have to both to make game fun.
Quelle intérêt d’avoir fait un nerf aussi important ( -50%) pour les combattants alors que la plupart des attaquants destructeurs de 3D sont avec des bombardier ou mortier / artillerie / para, très rares sont les joueurs efficace full combattant. J’ai passé 6 ans pour avoir musée / conseil performant avec une mis à jour complétement stupide mon armé est devenu obsolète. Alors oui les défenseurs sont content de cette nouvelle mise à jour ( toujours 1 unité éliminé) , mais je suis pas sûr que le jeu gagnera en attractivité quand il restera que des comptes défensif.
 
Top