After a long weekend and plenty of crafting and digging through information, we do, in fact, need to issue an apology for some misleading information.
- Our code is built so that it’s possible to craft artifacts with more than 2 benefit lines (ex. 3+ Lines of Heavy Tank Hitpoints) on an artifact. This has been true since the game's release, but there is more to it.
- You are all correct. It has NOT been possible to craft these, as somewhere within the last 10 years, the pool of Artifact benefits failed to provide that possibility, as more benefits were added over time. So, there aren’t any artifacts out there like this currently that were created through Artifact Crafting.
- What will happen going forward? With the release of our 12.20 update, that limitation will no longer stop you from crafting Artifacts with 2+ lines. Although this will still be a low drop rate due to the sheer amount of benefits within the game, our pool of Artifact benefits will now align so that you have the opportunity to run into that unicorn artifact in our next update and onward.
a. Note that this will not change the rule of no more than 2 identical benefit percentages (shown in the Museum information window).
So, as an example, you won’t see a Crafted Artifact with 3 lines of Heavy Tank HP +11%, but you can see 2 lines of Heavy Tank HP +11% and 2 lines of Heavy Tank HP +6% or a combination of the available benefits in the pool.
I apologize for causing the discourse over the last week with the information I was given to share. We continued to investigate despite that information going out, as we too, felt it was bizarre for our most engaged players to have never run into an Artifact meeting this criteria (especially for war) of having 3+ benefit lines of the same name.
Our team also apologizes for causing this stir. The silver lining is that we discovered what barred you in the past from finding the perfect Artifact, and that bar will no longer exist going forward at the release of 12.20.
This last Event wasn’t an attempt to incentivize a particular play style or to force a meta shift, but to give an opportunity for those who wanted to play with the newly created benefits. Events like this are tricky because it would be impossible to satisfy everyone’s need or desire, but we wanted a way to introduce a new Troop benefit and celebrate it.
This fix isn’t meant to incentivize purchasing; it's meant to correct the crafting system's intended design. For those who enjoy maximizing their Museum Benefits, 12.20 will open the floodgates wide!
@Harlems369th @IDaedalusI the museum in it's current state has always been a staple of the game near enough since it's release and, as already mentioned, a part of the game that the entire player base have invested heavily into with both time and money.
In many ways the museum IS the game, it's what every player wants to work to perfect, polish and improve on. By going ahead with the proposed changes of allowing more than 2 lines of the same stat, the entire balance of the game will be thrown into chaos.
Couple this with the other recent balance changes of fighters, tactics etc, AND the new showcase and mythical artefacts which are coming soon, the museum will no longer on anyways shape or form resemble the staple of the game that people know and love.
Essentially all of the proposed changes will, as I'm sure the mood around this topic has already indicated, make many players just straight up quit the game.
A proposed alternative to this, and a suggestion that would still have the same outcome without all the chaos of changing the entire balance of the game (the outcome being players spending lots of crowns, which is the only reason imaginable for current the proposed changes) would be to introduce an item called "golden reroll".. or something to that affect.
Essentially using this item on an artefact would allow another line on said artefact to be rerolled, currently only 1 line can be rerolled and then the others are locked. This "golden reroll" would allow players to chose any line on a artefact and unlock it, meaning they could then reroll it in the same way that rerolls have always worked. (It would still mean that only a maximum of 2 of the same line could be found though. e.g. if x2 lines of mortar damage were on an artefact, a 3rd would not be findable).
The "golden reroll" could be purchased for X amount of crowns (5k? 10k?) and would be a one time use item. Artefacts would only be able to have one of these used on them, meaning a total of two lines would be rerollable (the one that the player would have chosen 1st time and then the one unlocked with this).
Would this make the game more pay to win? Yes.. would it be worse than allowing artefacts to have 5 lines of the same stat on.. No. It would allow the more competitive players to continue to perfect their museums and the more casual players and easier option to boost theirs.
Anyways, just a suggestion and an alternative to what you currently have planned. NO one wants to be able to find artefacts with 5 lines of the same stat on, NO one asked for this. I honestly feel that going ahead with this change would kill the game that people knows love and have stood by for over a decade now.
As for mythical artefacts and showcases. Can't wait!!!