Update 13.4 - Coalition Combat Rebalance TLDR!

Dhruv patel

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Joined
Aug 27, 2017
Messages
510
These changes are fresh and could give other troops a chance to shine though. Lots are complaining "waah you've neutered the game"

give them a shot once they come out. But the coalition troops still suck and appear out of the forest though.

I'm liking these changes though.
 

King Crimson

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Joined
Apr 21, 2016
Messages
1,941
In your opinion is it warranted to have a 4th barracks now? More troop capacity
Defenders were crying that wars are easily won in under 2mins so maybe all these defensive changes will make attacking - and defending - worthwhile. Top attackers might still get 5 stars but not so easily, so let's wait and see.
Although I wouldn't be surprised if attackers come on here saying the changes now mean they need more troops ... 😄

ps: more troop capacity? I'm more concerned about more bloated coding in this game. I mean "When an attacker destroys a defender, it gains +0.5% DMG. When an attacker destroys a defensive building, it gains +3% DMG. These bonuses stack up to +30% in total - except on a Friday in which case they spin around, take 2 steps back and smack the nearest stag on the butt". Who comes up with these?
I'm sure these bonuses could've been less complicated - no wonder bhg can't give us a single screen showing all our troop/building bonuses.
 
Last edited:

Dhruv patel

Approved user
Joined
Aug 27, 2017
Messages
510
Defenders were crying that wars are easily won in under 2mins so maybe all these defensive changes will make attacking - and defending - worthwhile. Top attackers might still get 5 stars but not so easily, so let's wait and see.
Although I wouldn't be surprised if attackers come on here saying the changes now mean they need more troops ... 😄

ps: more troop capacity? I'm more concerned about more bloated coding in this game. I mean "When an attacker destroys a defender, it gains +0.5% DMG. When an attacker destroys a defensive building, it gains +3% DMG. These bonuses stack up to +30% in total - except on a Friday in which case they spin around, take 2 steps back and smack the nearest stag on the butt". Who comes up with these?
I'm sure these bonuses could've been less complicated - no wonder bhg can't give us a single screen showing all our troop/building bonuses.
They can always remove the treasure dock.

Do people still use thier offers? Cause there are many better deals in the in game store, VIP store and the dominations world store
 

Arashii

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Joined
Feb 18, 2022
Messages
81
Sometimes a little shake up of the status quo is a good thing. Only those who have had it easy will be complaining.
I'm all for new attack strats becoming viable! When they make it so that we can choose war or main hall crafting any time, it will make it easier to adapt
 

Arashii

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Joined
Feb 18, 2022
Messages
81
@IDaedalusI @Harlems369th

Can you confirm if the alliance law/university bonus for coalitions stacks on top of the base percentage or increases it by the given percentage.

To clarify, which scenario is correct?

Scenario A - lvl 8 Aztec detachment A deals +30% DMG + 20% coalition power (from alliance law) = total 50% increase in damage

Or scenario B - lvl 8 Aztec detachment A deals +30% DMG + 6% (+20% of initial 30% from coalition power (from alliance law) = total 36% increase in damage

Thank you in advance
 

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Junkbot

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Oct 21, 2025
Messages
7
@IDaedalusI @Harlems369th

Can you confirm if the alliance law/university bonus for coalitions stacks on top of the base percentage or increases it by the given percentage.

To clarify, which scenario is correct?

Scenario A - lvl 8 Aztec detachment A deals +30% DMG + 20% coalition power (from alliance law) = total 50% increase in damage

Or scenario B - lvl 8 Aztec detachment A deals +30% DMG + 6% (+20% of initial 30% from coalition power (from alliance law) = total 36% increase in damage

Thank you in advance
I would assume that it will work as the current coalitions does ie with aztecs you get 40% increased dmg for barrack troops as a baseline and you can get up to 70% extra from parliment, library and uni. So 40*1,7=68% which is what we can currently achieve. So for attachment A we should be able to get 30% at lvl 8 as baseline, because of the incoming nerfs we get 2x20+10 instead of the old 2x30+10, so 30*1,5=45% more dmg for attachment A.
 

Junkbot

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Oct 21, 2025
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7
I do have a question for @Harlems369th too. For the americans coalition we get this buff:

"Non-plane Attackers not in a Detachment move +15% faster"

Does this apply to spawned units such as APC spawned units and paratroopers? If spawned units do not benefit from not being in a detachment do they benefit from the stat increases granted to their APC's in a detachment?
 

Harlems369th

BHG Community Manager
Staff member
Joined
May 6, 2022
Messages
1,669
@IDaedalusI @Harlems369th

Can you confirm if the alliance law/university bonus for coalitions stacks on top of the base percentage or increases it by the given percentage.

To clarify, which scenario is correct?

Scenario A - lvl 8 Aztec detachment A deals +30% DMG + 20% coalition power (from alliance law) = total 50% increase in damage

Or scenario B - lvl 8 Aztec detachment A deals +30% DMG + 6% (+20% of initial 30% from coalition power (from alliance law) = total 36% increase in damage

Thank you in advance
Scenario B is correct here.
 

Harlems369th

BHG Community Manager
Staff member
Joined
May 6, 2022
Messages
1,669
I do have a question for @Harlems369th too. For the americans coalition we get this buff:

"Non-plane Attackers not in a Detachment move +15% faster"

Does this apply to spawned units such as APC spawned units and paratroopers? If spawned units do not benefit from not being in a detachment do they benefit from the stat increases granted to their APC's in a detachment?
The American Coalition notes specifically '... includes attackers spawned from other units and Troop Tactics', which means that yes, APC Infantry and Paratroopers would see these stats, so long as they are NOT in a detachment.
 

Seek

Well-known member
Joined
Aug 23, 2022
Messages
1,159
Defenders were crying that wars are easily won in under 2mins so maybe all these defensive changes will make attacking - and defending - worthwhile. Top attackers might still get 5 stars but not so easily, so let's wait and see.
Although I wouldn't be surprised if attackers come on here saying the changes now mean they need more troops ... 😄

ps: more troop capacity? I'm more concerned about more bloated coding in this game. I mean "When an attacker destroys a defender, it gains +0.5% DMG. When an attacker destroys a defensive building, it gains +3% DMG. These bonuses stack up to +30% in total - except on a Friday in which case they spin around, take 2 steps back and smack the nearest stag on the butt". Who comes up with these?
I'm sure these bonuses could've been less complicated - no wonder bhg can't give us a single screen showing all our troop/building bonuses.
I am not jumping to pass judgment as allot of folks seem to be. Yes there are some big changes that we have not actually seen effects yet.
Personally feel attackers will adjust in short order and then more adjustment will still need to be made.
 
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