Transporters

Kzo-theKZO

Well-known member
Joined
Nov 6, 2018
Messages
24
And what does this have to do with Paratroopers??
The point I was trying to make is yes Paratroopers might be overpowered but if I can't see a proper replay then I can't plan a defensive strategy. With all the changes that are being made, replays will allow defenders to make tweaks and try to stop things. I don't want to just throw my arms up in the air and say, "Bombers are overpowered" "EDST is overpowered" "Transports are overpowered" I want to complain about the replay system once again because I would like to try and stop the overpowered offenses personally. But I can't when I stop them on my replays and don't see how the heck they're destroying my base. Its rare at my alliance range for someone to 5 star my base without the overuse of havoc armies. It has happened recently where a person used only one havoc but on my replay he's getting less then 50%. As a person with multiple attack accounts also I agree paratroopers are overpowered, but my main point is if they fix replays it will allow defenders to tweak their layouts and try different things.
 

Rollin

Well-known member
Joined
Aug 10, 2022
Messages
135
The point I was trying to make is yes Paratroopers might be overpowered but if I can't see a proper replay then I can't plan a defensive strategy. With all the changes that are being made, replays will allow defenders to make tweaks and try to stop things. I don't want to just throw my arms up in the air and say, "Bombers are overpowered" "EDST is overpowered" "Transports are overpowered" I want to complain about the replay system once again because I would like to try and stop the overpowered offenses personally. But I can't when I stop them on my replays and don't see how the heck they're destroying my base. Its rare at my alliance range for someone to 5 star my base without the overuse of havoc armies. It has happened recently where a person used only one havoc but on my replay he's getting less then 50%. As a person with multiple attack accounts also I agree paratroopers are overpowered, but my main point is if they fix replays it will allow defenders to tweak their layouts and try different things.
Whats the point if the replays work ? Mortars/artillery + paratroopers are overpowered as fuck, you cant block it anyways… maybe in the top 200+ but not in the Top 20, they destroy 3D faster and faster… the next killing speed is going under 1 minute for 3D, Its getting absurd.

I am waiting that BHG nerf this stupid playstyle, It takes far too long @Harlems369th
 

Joe Shamback

Approved user
Joined
Oct 16, 2015
Messages
32
I came here looking to see if anyone else was seeing this. Seems like people think its normal for paratroopers to have nearly as much health as a fuc**ng tank? Are you people serious? The only combos that beat me these days are the 3 transport planes with nothing else. How fun 🙄
 

redprince

Approved user
Joined
Apr 25, 2015
Messages
361
Sounds like the next update will nerf them a bit, removing the issue where the paras were benefiting from heavy infantry munitions
 
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