Summary of new bug reports with robotics age release

KrispyCrame

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Joined
Jun 8, 2022
Messages
159
@Harlems369th @Davis - The Emissary

In this thread, I've cobbled together the list of bugs reported since the release of robotics age yesterday. Some of these are on the forums, some are not. Because there are so many, I felt like we needed a centralized location. I've submitted a report for these of these bugs on two separate accounts, but I will also submit this post as a ticket itself.

Strike bugs:
-Crashes when attacking, not sure of cause.
-can't redeem chests

MP:
-crashes, unknown cause
-crashes, potential cause is commanders dying (I've been able to recreate this twice both during a hit the doing a hit, dropping commanders then ending the attack)

War:
-Crashes, unknown cause.
-glitches conquer/combantn chests after war. No chests being given upon war ends
-I saw a drone aged base that spawned major HTs. This could be a hack, could be a bug (I reported this).

Base UI:
-pink cells that restore themselves
- clicking on commander brings up a menu that shakes like an earthquake
-second estate turns to stone aged house
-age related quests for 14 houses is bugged as some houses don't upgrade to robotics, stuck in auto age. (I reported this)
-game crashes when trying to upgrade Ripley until robo age fort completes.
-blending of pictures on speedup screen
ADDITION: - Folks are experiencing manufactory aircraft tab game crashes. someone in my family is reporting this could be due to the transport upgrade, potentially?

Pictures attached. This is really a laundry list of things I wish were caught before release... Please please please address them ASAP. The game is bordering on being unplayable with crashes (can't raid oil) and no chests (war)

Second Edit: I've heard some reports strike chests/crashing in strikes has ended, but not sure if thats widespread or isolated.
 

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Solution
age related quests for 14 houses is bugged as some houses don't upgrade to robotics, stuck in auto age. (I reported this)
This is due to the houses that were purchased in packages and unlocked earlier. In the Layout Editor, you can see, for example, 13 houses and 1 house. The purchased houses are initially forgotten in each of the latest age updates and remain in the old age design.

For accounts that unlock all houses with gold at the right time, there are 14 houses in the Layout Editor. Then the Age Quest is also completed.

KrispyCrame

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Picture of pink cells and videos of commander banner going haywire (note video doesn't capture the framerate of it appearing to be a 9.0 earthquake)
 

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DocHolliday

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Also the xp earned from general upgrades is significantly reduced. Probably is a bug.

Level 38 to level 39 providing 1112 xp
On the other hand,from level 110 to 111 just 210xp.

@Harlems369th
 

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nobodyknowsthetrouble

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599
age related quests for 14 houses is bugged as some houses don't upgrade to robotics, stuck in auto age. (I reported this)
This is due to the houses that were purchased in packages and unlocked earlier. In the Layout Editor, you can see, for example, 13 houses and 1 house. The purchased houses are initially forgotten in each of the latest age updates and remain in the old age design.

For accounts that unlock all houses with gold at the right time, there are 14 houses in the Layout Editor. Then the Age Quest is also completed.
 
Solution

SPUUUU9

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Dec 30, 2016
Messages
22
Another bug:
If the fort is upgrading then you are not able to send a new expedition from Harbour with a added general... It says: you need to upgrade the fort...
 

SPUUUU9

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Messages
22
Bug on domination world:
No icon and no robotic age Info Text - see my picture...
 

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KrispyCrame

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Another bug. For bases that have updated on their phones, the Gauntlet standings icon is gone from the lower left hand corner.

I have two bases I have not synced with the update that are still pulling the old version on domi world. The standings are there.
 

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KrispyCrame

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ive been notified of two other bugs that were posted in dominations prime discord (big shout out to the folks there). first, the defensive drone IS NOT WORKING. this is big! second, paras with munitions are firing incredibly fast - almost too fast. this may be possible given previous updates to paratrooper attack speed, munitions, and buffs to munitions (library and uni). it still should be looked at because via the eye test, it looks TOO fast.
 

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Last edited:

Harlems369th

BHG Community Manager
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@Harlems369th @Davis - The Emissary

In this thread, I've cobbled together the list of bugs reported since the release of robotics age yesterday. Some of these are on the forums, some are not. Because there are so many, I felt like we needed a centralized location. I've submitted a report for these of these bugs on two separate accounts, but I will also submit this post as a ticket itself.

Strike bugs:
-Crashes when attacking, not sure of cause.
-can't redeem chests
Strike chests have been fixed.

Need more clarity on 'Crashes', a 'Crash' means the game turns off and boots you out. If this is happening no changes required for tickets coming in from folks. But if it's that you're unable to drop troops, move the map, and move troop tray and nothing else please refer to this as Strike Freezing.
MP:
-crashes, unknown cause
-crashes, potential cause is commanders dying (I've been able to recreate this twice both during a hit the doing a hit, dropping commanders then ending the attack)
Can confirm the commander issue, this should be fixed right now.

MP Crash is too vague, if anyone has specific examples please feel free to provide, but we can't reproduce the issue reliably at this time.
War:
-Crashes, unknown cause.
Same thing as the 'MP Crash'
-glitches conquer/combantn chests after war. No chests being given upon war ends
Currently working on this issue, but in the meantime we can manually compensate the correct war chest if you reach out to our CS Team
-I saw a drone aged base that spawned major HTs. This could be a hack, could be a bug (I reported this).
Can you clarify this?
Base UI:
-pink cells that restore themselves
- clicking on commander brings up a menu that shakes like an earthquake
Aware of these.
-second estate turns to stone aged house
Working on this and should be addressed soon.
-age related quests for 14 houses is bugged as some houses don't upgrade to robotics, stuck in auto age. (I reported this)
Same here
-game crashes when trying to upgrade Ripley until robo age fort completes.
This should already be addressed.
-blending of pictures on speedup screen
ADDITION: - Folks are experiencing manufactory aircraft tab game crashes. someone in my family is reporting this could be due to the transport upgrade, potentially?
This has been addressed and resolved
Pictures attached. This is really a laundry list of things I wish were caught before release... Please please please address them ASAP. The game is bordering on being unplayable with crashes (can't raid oil) and no chests (war)

Second Edit: I've heard some reports strike chests/crashing in strikes has ended, but not sure if thats widespread or isolated.
 

Nikolay

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Joined
Dec 15, 2020
Messages
277
ive been notified of two other bugs that were posted in dominations prime discord (big shout out to the folks there). first, the defensive drone IS NOT WORKING. this is big! second, paras with munitions are firing incredibly fast - almost too fast. this may be possible given previous updates to paratrooper attack speed, munitions, and buffs to munitions (library and uni). it still should be looked at because via the eye test, it looks TOO fast.
Paras is OP now. New meta
 

KrispyCrame

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Joined
Jun 8, 2022
Messages
159
Paras is OP now. New meta
seems to only be in MP and strikes...something about a heavy infantry attack speed line in council applying to paras incorrectly...per carlilise i think
 

Deosbrae

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Jul 20, 2023
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21
seems to only be in MP and strikes...something about a heavy infantry attack speed line in council applying to paras incorrectly...per carlilise i think
You can have a similar attack speed like this if you have 41% heavy infantry attack speed in WW council and max munitions.
 
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Kit Lee

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Joined
Mar 20, 2025
Messages
27
There's lots... An important one I had not in this list - Councilor packs are not granting the councilors from packs. They're spinning fine but don't appear in council hall afterwards. Literally spun a Legend but it's not there, (and either are all the others spun...)

@ Harlems369th


Thanks.
 
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