- Extended Single Player Campaign
- A longer single-player campaign available across all ages.
- Rewards should be given based on the levels players manage to complete.
- Wave Attack Event
- An event where players are attacked by waves of enemies, starting from the Stone Age up to the final era.
- Rewards would be granted depending on how long you can survive.
- Additionally, players could receive smaller rewards after each wave defeated.
- Special Seasonal Event (1–2 Months)
- Everyone starts from the Bronze Age.
- No time-based upgrades; base upgrades should be instant.
- Players must attack others for resources to upgrade their bases.
- The event base resets at the end of the event without affecting the main base.
- At the end of the season, players receive substantial rewards for their main base.
- This event would give players a clear goal — to become the strongest and reach the top first.