Rebalancing!

Lyonz

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Joined
Oct 29, 2020
Messages
106
@Harlems369th When is the game going to get rebalanced? Mortar/Artillery combos are just insanely strong for example making defence redundant… my 100% defence Robotic account can’t stop anything now it seems and killed in 1:30…
 

Fadi1976

Member
Joined
Jan 14, 2024
Messages
66
How are you supposed to defend without defenders? Lego players are having an insane edst reaching around +350 to +400% , mostly coming from showcase. My dst of -250% is useless. i can spawn a 1 round of defenders only!!! Game is screwed and not playable anymore
 

Seek

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Joined
Aug 23, 2022
Messages
1,052
Well I been saying this for long time. The game needs balance but they just keep adding more offense upgrades to thing already over powered and defender gains from update are not keeping up so it is only going get worse lol


Balance is out the window and the mini levels on crap is just money grab compared to other updates . Yet unbalanced nature of game is only getting worse.

Best response you will get from staff is don’t like it quit lol So we all just wasting text complaining about it so deal with being a speed bump in war going forward lol
 

Rollin

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Aug 10, 2022
Messages
127
Well I been saying this for long time. The game needs balance but they just keep adding more offense upgrades to thing already over powered and defender gains from update are not keeping up so it is only going get worse lol


Balance is out the window and the mini levels on crap is just money grab compared to other updates . Yet unbalanced nature of game is only getting worse.

Best response you will get from staff is don’t like it quit lol So we all just wasting text complaining about it so deal with being a speed bump in war going forward lol
Currently, the manufacturing is the problem (now)

Because the offensive only needs 2-6 level 20 ammunition, youare getting this fast. The defensive needs 20+, which will take years
 

SirBiggun

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Joined
Apr 19, 2023
Messages
108
I don’t agree with their assessment at all. I personally have both top O and D bases and I am fine with the state of the games balance .

It always seem to be the same defenders who aren’t happy, no matter how OP they made defense before they still weren’t ever happy. Listen to them @Harlems369th at your own peril for the playability of this game . BHG listened to them before about fighters, and now that fighters have been destroyed, they turn to bombers and Lego. Fighter were absolutely fine, most players didn’t master this strategy, only the top players . They nerfed a strategy for nothing and ended up destroying many people’s accounts. This was horribly unfair to those players with fighter museums .

I think these guys are always referring to the toppest tier attackers in top 15 or so alliances. but, it seems these top guys always found a way to clear even before the update. The rest of us attackers had no chance before on defenders, even with top Lego and bomber set ups. . For the first time in a long time most attackers with top museums now have a chance on 3D bases again like the old days . It still is very hard for most of us players to clear 3 Ds even with even bombers , most players who try bombers have trouble mastering this strategy , I can’t do it and neither can most people I know. Even with maxed out stats, many players just don’t have this top level skill. Only the top skilled bombers always clear, but, that’s the way it is with top skilled players, they will find a way . I know many experienced bomber players with maxed out museums and councils for bombers that still fail many times on D bases. Thats the way it should be, clear sometimes and not other times for most maxed out players .

And I think it is great that LEGO finally is back as a viable strat, not too long ago it was almost worthless. The changes made LEGO very competitive now without being OP like they are saying . You will never be safe from top skilled players. You can’t revolve the playability of a game just thinking about the top .5% of players and in the process screw over everyone else.

I think defenders were OP for so long , that they got too used to their bases almost never going down and got spoiled from this.

**IMO the game is the most playable, interesting and balanced now that it has ever been***

There is need to be making anymore major changes as so many have already been made recently it will just muddy the waters.
let things play out bit more and re evaluate later on.
 

Der BabyHund

Well-known member
Joined
Dec 11, 2022
Messages
115
I don’t agree with their assessment at all. I personally have both top O and D bases and I am fine with the state of the games balance .

It always seem to be the same defenders who aren’t happy, no matter how OP they made defense before they still weren’t ever happy. Listen to them @Harlems369th at your own peril for the playability of this game . BHG listened to them before about fighters, and now that fighters have been destroyed, they turn to bombers and Lego. Fighter were absolutely fine, most players didn’t master this strategy, only the top players . They nerfed a strategy for nothing and ended up destroying many people’s accounts. This was horribly unfair to those players with fighter museums .

I think these guys are always referring to the toppest tier attackers in top 15 or so alliances. but, it seems these top guys always found a way to clear even before the update. The rest of us attackers had no chance before on defenders, even with top Lego and bomber set ups. . For the first time in a long time most attackers with top museums now have a chance on 3D bases again like the old days . It still is very hard for most of us players to clear 3 Ds even with even bombers , most players who try bombers have trouble mastering this strategy , I can’t do it and neither can most people I know. Even with maxed out stats, many players just don’t have this top level skill. Only the top skilled bombers always clear, but, that’s the way it is with top skilled players, they will find a way . I know many experienced bomber players with maxed out museums and councils for bombers that still fail many times on D bases. Thats the way it should be, clear sometimes and not other times for most maxed out players .

And I think it is great that LEGO finally is back as a viable strat, not too long ago it was almost worthless. The changes made LEGO very competitive now without being OP like they are saying . You will never be safe from top skilled players. You can’t revolve the playability of a game just thinking about the top .5% of players and in the process screw over everyone else.

I think defenders were OP for so long , that they got too used to their bases almost never going down and got spoiled from this.

**IMO the game is the most playable, interesting and balanced now that it has ever been***

There is need to be making anymore major changes as so many have already been made recently it will just muddy the waters.
let things play out bit more and re evaluate later on.
Spot on! Defenders want every viable troop nerfed and I doubt it will ever be enough for them.
 

Danicus

Well-known member
Joined
Feb 23, 2022
Messages
5
I don’t agree with their assessment at all. I personally have both top O and D bases and I am fine with the state of the games balance .

It always seem to be the same defenders who aren’t happy, no matter how OP they made defense before they still weren’t ever happy. Listen to them @Harlems369th at your own peril for the playability of this game . BHG listened to them before about fighters, and now that fighters have been destroyed, they turn to bombers and Lego. Fighter were absolutely fine, most players didn’t master this strategy, only the top players . They nerfed a strategy for nothing and ended up destroying many people’s accounts. This was horribly unfair to those players with fighter museums .

I think these guys are always referring to the toppest tier attackers in top 15 or so alliances. but, it seems these top guys always found a way to clear even before the update. The rest of us attackers had no chance before on defenders, even with top Lego and bomber set ups. . For the first time in a long time most attackers with top museums now have a chance on 3D bases again like the old days . It still is very hard for most of us players to clear 3 Ds even with even bombers , most players who try bombers have trouble mastering this strategy , I can’t do it and neither can most people I know. Even with maxed out stats, many players just don’t have this top level skill. Only the top skilled bombers always clear, but, that’s the way it is with top skilled players, they will find a way . I know many experienced bomber players with maxed out museums and councils for bombers that still fail many times on D bases. Thats the way it should be, clear sometimes and not other times for most maxed out players .

And I think it is great that LEGO finally is back as a viable strat, not too long ago it was almost worthless. The changes made LEGO very competitive now without being OP like they are saying . You will never be safe from top skilled players. You can’t revolve the playability of a game just thinking about the top .5% of players and in the process screw over everyone else.

I think defenders were OP for so long , that they got too used to their bases almost never going down and got spoiled from this.

**IMO the game is the most playable, interesting and balanced now that it has ever been***

There is need to be making anymore major changes as so many have already been made recently it will just muddy the waters.
let things play out bit more and re evaluate later on.
I agree. 2 of our top 5 players- both 8 years+ quit due to these sudden rebalances. Please, if you adjust, do so slowly. Most players aren’t in top alliances.
 

Seek

Well-known member
Joined
Aug 23, 2022
Messages
1,052
I don’t agree with their assessment at all. I personally have both top O and D bases and I am fine with the state of the games balance .

It always seem to be the same defenders who aren’t happy, no matter how OP they made defense before they still weren’t ever happy. Listen to them @Harlems369th at your own peril for the playability of this game . BHG listened to them before about fighters, and now that fighters have been destroyed, they turn to bombers and Lego. Fighter were absolutely fine, most players didn’t master this strategy, only the top players . They nerfed a strategy for nothing and ended up destroying many people’s accounts. This was horribly unfair to those players with fighter museums .

I think these guys are always referring to the toppest tier attackers in top 15 or so alliances. but, it seems these top guys always found a way to clear even before the update. The rest of us attackers had no chance before on defenders, even with top Lego and bomber set ups. . For the first time in a long time most attackers with top museums now have a chance on 3D bases again like the old days . It still is very hard for most of us players to clear 3 Ds even with even bombers , most players who try bombers have trouble mastering this strategy , I can’t do it and neither can most people I know. Even with maxed out stats, many players just don’t have this top level skill. Only the top skilled bombers always clear, but, that’s the way it is with top skilled players, they will find a way . I know many experienced bomber players with maxed out museums and councils for bombers that still fail many times on D bases. Thats the way it should be, clear sometimes and not other times for most maxed out players .

And I think it is great that LEGO finally is back as a viable strat, not too long ago it was almost worthless. The changes made LEGO very competitive now without being OP like they are saying . You will never be safe from top skilled players. You can’t revolve the playability of a game just thinking about the top .5% of players and in the process screw over everyone else.

I think defenders were OP for so long , that they got too used to their bases almost never going down and got spoiled from this.

**IMO the game is the most playable, interesting and balanced now that it has ever been***

There is need to be making anymore major changes as so many have already been made recently it will just muddy the waters.
let things play out bit more and re evaluate later on.
Spam threads with same post typical troll behavior
 

Rollin

Well-known member
Joined
Aug 10, 2022
Messages
127
I don’t agree with their assessment at all. I personally have both top O and D bases and I am fine with the state of the games balance .

It always seem to be the same defenders who aren’t happy, no matter how OP they made defense before they still weren’t ever happy. Listen to them @Harlems369th at your own peril for the playability of this game . BHG listened to them before about fighters, and now that fighters have been destroyed, they turn to bombers and Lego. Fighter were absolutely fine, most players didn’t master this strategy, only the top players . They nerfed a strategy for nothing and ended up destroying many people’s accounts. This was horribly unfair to those players with fighter museums .

I think these guys are always referring to the toppest tier attackers in top 15 or so alliances. but, it seems these top guys always found a way to clear even before the update. The rest of us attackers had no chance before on defenders, even with top Lego and bomber set ups. . For the first time in a long time most attackers with top museums now have a chance on 3D bases again like the old days . It still is very hard for most of us players to clear 3 Ds even with even bombers , most players who try bombers have trouble mastering this strategy , I can’t do it and neither can most people I know. Even with maxed out stats, many players just don’t have this top level skill. Only the top skilled bombers always clear, but, that’s the way it is with top skilled players, they will find a way . I know many experienced bomber players with maxed out museums and councils for bombers that still fail many times on D bases. Thats the way it should be, clear sometimes and not other times for most maxed out players .

And I think it is great that LEGO finally is back as a viable strat, not too long ago it was almost worthless. The changes made LEGO very competitive now without being OP like they are saying . You will never be safe from top skilled players. You can’t revolve the playability of a game just thinking about the top .5% of players and in the process screw over everyone else.

I think defenders were OP for so long , that they got too used to their bases almost never going down and got spoiled from this.

**IMO the game is the most playable, interesting and balanced now that it has ever been***

There is need to be making anymore major changes as so many have already been made recently it will just muddy the waters.
let things play out bit more and re evaluate later on.

First of all

- Balancing is not based on the average player, its a theoretical possibility (If you say the sky is green, but the data tells me its blue, then thats your perception, the sky itself is blue and not green)
- If no defenders spawning anymore (Maybe 1 wave) because the offense has very high EDST stats, then its a balance problem and not a skill problem

- The fighters were a bit too strong, the nerf was definitely too significant, I agree with you there.

Balance evaluates the system, not the player

- Balancing is not about whether you can clear
- Balancing is about what is possible at maximum stats
- The offense is objectively unbalanced, even if not every player uses it
- This is not a feeling or opinion. These are numbers
- You balance a game by numbers, not by how players feel
- BHG offers the possibility, but whether someone uses it or not is their own business

You have the option to achieve extremely high mortar and artillery stats, right ? Youre just not doing it because you dont want to, but that doesnt mean that the game is balance now. BHG cannot balance how much someone has paid

If you have a different opinion, please provide me with accurate data and figures explaining why the defense should be stronger ? I can give you a lot of data that shows the offense is too strong

I hope this helps you see it more clearly
 

Seek

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Joined
Aug 23, 2022
Messages
1,052
I agree. 2 of our top 5 players- both 8 years+ quit due to these sudden rebalances. Please, if you adjust, do so slowly. Most players aren’t in top alliances.
Well slowly ? It has been slow long enough for defense be a speed bump with zero chance to defend has went on for months so a sudden change is needed and any player can see this and should have already started to prepare.

Game can not remain this unbalanced the unhappy numbers are growing more each day.
Even most dedicated fool defenders like myself reach our limits

Teir the rebalance not every age only tops ages if you must but no player should have game ruined like defenders across the board have had done to them over past months. Problem only got worse with new age.
 

Nico

New member
Joined
Oct 11, 2023
Messages
13
How many attackers can 5-star (with lego) top defender WITHOUT using ridiculous op helicopter havoc squadrons (5 per attack)?
Let me see, any youtube links out there?
We have waited years (?) to spy out council, nowadays defenders can tank up silo hitpoints max +76% only in council. More over now attackers need to guess silo's level is it 14 or maybe 23 (close to 12% increase for hitpoints, not so big deal but i mean how easy it would be just add some visual numbers on it?)
It's like playing poker now how many demos you need to take out silo, sounds fun right? Maybe we need autoage scouters with mongols and AEDTHP -85% to try how many demos is needed in attack? Lol...
Zookatower is pain in the ass for lego tactics too and if you need 4-5 demos to take out silo and maybe 1 sabo for zookatower (timing needs to be perfect because of drone command if its still there), there is not enough tactics left to compete with top defenders.
 

Ezekiel

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Joined
Dec 11, 2022
Messages
43
How many attackers can 5-star (with lego) top defender WITHOUT using ridiculous op helicopter havoc squadrons (5 per attack)?
Let me see, any youtube links out there?
I have thorough knowledge of each of the top 10 alliances' attack capabilities. But I've NEVER seen ANYONE use 5 heli squadrons in a single attack — it's not effective and just makes the game more laggy. There’s plenty of attackers can clear top defenders with only dock TT but slow time. Now time wars are everywhere so you seldom see them do so. And more players can clear top defenders without any event buildings.
Of course you should suppose your target’s silo is maxed. 🤷🏻
 
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Fadi1976

Member
Joined
Jan 14, 2024
Messages
66
How many attackers can 5-star (with lego) top defender WITHOUT using ridiculous op helicopter havoc squadrons (5 per attack)?
Let me see, any youtube links out there?
We have waited years (?) to spy out council, nowadays defenders can tank up silo hitpoints max +76% only in council. More over now attackers need to guess silo's level is it 14 or maybe 23 (close to 12% increase for hitpoints, not so big deal but i mean how easy it would be just add some visual numbers on it?)
It's like playing poker now how many demos you need to take out silo, sounds fun right? Maybe we need autoage scouters with mongols and AEDTHP -85% to try how many demos is needed in attack? Lol...
Zookatower is pain in the ass for lego tactics too and if you need 4-5 demos to take out silo and maybe 1 sabo for zookatower (timing needs to be perfect because of drone command if its still there), there is not enough tactics left to compete with top defenders.
so you think it is a normal thing to take out a silo with a couple of demo sticks??? lol

how much time and resources you need to max your silo? And then you see it taken out of the equation by a couple of demos! Is this correct?? How the defender can defend against this?? With what tools? What means? Give me a way to defend my Silo!!

Yes game is not balanced, when you give the attacker a mean to kill such an important building (silo), while you deny the defender any tool to defend it! This is not just unbalanced, it is fully unfair
 

Lyonz

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Joined
Oct 29, 2020
Messages
106
so you think it is a normal thing to take out a silo with a couple of demo sticks??? lol

how much time and resources you need to max your silo? And then you see it taken out of the equation by a couple of demos! Is this correct?? How the defender can defend against this?? With what tools? What means? Give me a way to defend my Silo!!

Yes game is not balanced, when you give the attacker a mean to kill such an important building (silo), while you deny the defender any tool to defend it! This is not just unbalanced, it is fully unfair
I Agree the silo needs to be fixed…. Give it manufactory parts? @Harlems369th defenders are useless once the silo is down vs mortars / artillery none of mine get in range before they are dead from the machine gun style bombardment.….
 
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devilden

Member
Joined
Oct 23, 2024
Messages
51
I Agree the silo needs to be fixed…. Give it manufactory parts? @Harlems369th defenders are useless once the silo is down vs mortars / artillery none of mine get in range before they are dead from the machine gun style bombardment.….
Honestly what the f*ck ?? You want the game to survive or not ?? I never heard anyone of you complaining in the phase when D was too op ?? You didn't even tell Harleems ; game was always like this from the begining . What do you want game going back to sticks and arrows lego is the widely used statergy for both p2w and f2p ; so it didn't need to be balanced rather they need to launch new artifacts to counter huge edst , also the guy who is saying 400+ edst tell him to point me more than 10 guys who have it ..insane
 

devilden

Member
Joined
Oct 23, 2024
Messages
51
How are you supposed to defend without defenders? Lego players are having an insane edst reaching around +350 to +400% , mostly coming from showcase. My dst of -250% is useless. i can spawn a 1 round of defenders only!!! Game is screwed and not playable anymore
So what do you want bcz your defenders can't spawn so you want them to fu** whole lego which even f2p also plays ?? Also name me more than 10 guys who have 400+ edst ?? Go beyond top 40 alliances and see how guys plays so stop complaining always like kids . I got cleared by a guy who have 400 edst while my dst is 300 so harleems and team pls mess the last viable style literally where were you when D was too op ?? Stop whining they knew the game better than you .
 

devilden

Member
Joined
Oct 23, 2024
Messages
51
@Harleems and team pls work and fix the defender hp and defender dmg affecting gcis and other defenders spawning from buildings while lego doesn't have any such stats if you are going to stack EDsT ever i don't see these guys ever stop complaining
1) they complain about lego , Ah's got nerfed
2) fighters got nerfed
3) recons also got nerfed
4) protect was also nerfed for attackers
5)bombers are now also getting nerfed
6)( they will complain nerf lego again never ending cycle .
 
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Fadi1976

Member
Joined
Jan 14, 2024
Messages
66
@Harleems and team pls work and fix the defender hp and defender dmg affecting gcis and other defenders spawning from buildings while lego doesn't have any such stats if you are going to stack EDsT ever i don't see these guys ever stop complaining
1) they complain about lego , Ah's got nerfed
2) fighters got nerfed
3) recons also got nerfed
4) bombers are now also getting nerfed
5( they will complain nerf lego again never ending cycle .
Are you high? Or just trolling?

I assume you are happy attacking a base that has no silo and no defenders to spawn, you are a clear example of Don Quixote who is detached from reality… stop whatever is making you high, so you can clear your mind and start thinking.
 
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